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pheonex
28-12-2004, 11:09 AM
hello

i am trying to make a fully rigged character which includes eyeballs

using max 5

question is how do i rig the pupil size.
how i want to do it is to be able to attach a slider to the edges around the pupil(editable poly) so that it scales them in and out,
ive seen it done before but i dont know how, any ideas???