View Full Version : Why nobody hires me ?
31-12-2004, 11:58 AM
My name is Toma Bonciu and I'm from Romania. I'm trying to find something to work as a Maya modeler (environment modeler - also props and other stuff; everything besides characters and cars).
I'm willing to relocate or to work as a freelancer. But I haven't got any luck in finding something. Maybe you could answer my question. My work is realy that bad ?
Here is my website:
31-12-2004, 07:39 PM
to be perfectly honest, here's how I see it
your work/homepage/attitude or whatever you want to call it isn't that professional
you lack some english skills, which is very important for someone who would want to hire you
"why nobody hires me?" is plain bad, just by reading that I could tell one of the reasons people might reconsider hiring someone else, it's sloppy english, plus you have several minor misspellings on your website
the low poly work would have been good 4-5 years ago, now there are a lot better artists for that so why hire you?
my tip is, concentrate on just one area of design, either go 100% on low poly or concentrate on your 3d Work
I really liked your 3d images I must say, the balcony in the first image is really cool, you have great potential in 3D so my advice is stick to that, and drop 2D, low poly, and architecture (don't know why that's even a category of it's own)
anyway, to sum it up, put everything you have in 3D, drop the rest and work a bit on your english, even if your skills aren't that good, you can always fool companies that you have skills which you don't have, ask someone to help you set up a serious website and take it from there, I'm sure someone will hire you once you tell them you're great at ONE area of design, not semi-good on several, good luck
31-12-2004, 09:03 PM
yes I agree with what has been said, depending of the area/location you apply in, things such as grammar and vocabulary can hinder your chances of getting a job.
You should work on a more professional webpage, and only put your best. I found that the rest of your work wasn' up to par with you 3D work. It's a very competetive field so you have to look your very best.
31-12-2004, 09:47 PM
thank your for you sincerity. I'll try to improve my english and to remade my website.
01-01-2005, 03:51 AM
With what the other said but I will also add to remove anything that is not up to par. Number one I would remove all the 2D stuff. You 3D texturing looks great though. I would start to do as the other said and work on one area or another. Only have your best work. Maybe sense you enviroments seem the best, companies are always looking for great enviromental artists. Use one of the free level editing softwares and start to build levels. There are forums out there were you can give the level away for free which is great advertising. My spelling on posts really sucks so do not take my example. I am just a lazy typer and do not always go back and change my mistakes but it does show I have some lazyness about me. You look like you are descent but don't we all need improvement. Well maybe not Kuman or some others but the rest of us do. It sounds like a lot more hard work but if it is your passion like the rest of us then you should not mind.
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