View Full Version : [3ds max + brazil]AA in rendering
06-01-2005, 06:54 PM
Hi, I've rendered this image in 3ds max 5.1 using brazil with aa setted at 1 and 3, but the shadow-zones of the image (under the car) present artefacts (moire?).
Some one can help me understanding this in brazil?
06-01-2005, 09:00 PM
ummm....i think what you need to do is go down to the "brazil: luma server" rollout, and (I assume you have skylight turn on in there) go to the "global illumination" section and turn the shade-rate up. by default it's set to -3 and 0 so maybe try -1 and 1 or something.....just test it n see whats best.
while the min and max samples in the "brazil:image sampling" rollout will control the quality of the render, the "global illumination" shade-rate should control the quality of the skylight. so a higher value should produce better shadows under the car :) hope this helps
07-01-2005, 03:31 PM
thanks ross_coe, now I'll try and then I'll notice you!
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