will h
07-01-2005, 08:46 PM
Im texturing my first street scene in max,I have a plaster texture i want to apply to the outer wall of the stairs,i have made it seemless and its ready to go.I have a few questions.
*when i apply do i need to be more specific with the uvw mapping or can i just use the one already in place
*I really wanna add some dirt onto the bottom and top,how do i do this,i have read up about dirt maps but havent got a clue how to make them and use them in my scene,so basically i need to know everything in order to get some dirt on my scene.Im assuming the general principle can be applied to anything else in my scene.
please help,cheers
*when i apply do i need to be more specific with the uvw mapping or can i just use the one already in place
*I really wanna add some dirt onto the bottom and top,how do i do this,i have read up about dirt maps but havent got a clue how to make them and use them in my scene,so basically i need to know everything in order to get some dirt on my scene.Im assuming the general principle can be applied to anything else in my scene.
please help,cheers