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View Full Version : 3dsmax: UVW mapping, polys wont break


DeadlyFreeze
09-01-2005, 06:11 AM
I seem to have an issue with my uvw mapping. Right now I'm unwarping an object and for some reason a single vert at 0,0 gets stuck.

I'm selecting my polys in veiwport and using the unfold mapping tool then I use break, but a single vert at 0,0 is always stuck as if its attached to something.

I dont understand why break isnt detaching it....

Death_monkey
12-01-2005, 09:08 PM
I have had a simular problem and to get around it I had to find that poly on my model and reapply the UVW map to i. I only seemed to get this in max 5 though