joel
10-01-2005, 07:18 AM
i'm developing a character 3dsmax, i'm using biped and physique for the bones and skin. I have applied physique to the mesh and initialized it. I want to enter manual vertex assigments but the characters vertices are not displaying in the viewport. 3dsmax recognizes that they are there, a crosshair appears on mouse-over where the vertex should be, it just no being displayed.
i tested biped and physique on another of my characters and it worked fine then.
I have a feeling the problem might be coming from the fact that i switched the mesh from poly to mesh many times during the modeling process
i tested biped and physique on another of my characters and it worked fine then.
I have a feeling the problem might be coming from the fact that i switched the mesh from poly to mesh many times during the modeling process