NeonLeopard
16-01-2005, 11:54 PM
Hello great 3D poeple,
I've been reading these forums for a while but never posted, well now it seems i have a problem that i hope somebody can help me with.
I'll try to give as much information as possible about this problem.
I box modelled myself a cartton penguin, rigged and smoothbound, did a planar UV map from the front, and a planar UV map from the back, and rearranged the UV's a little. Now when i try and animate, the texture stays put while the moddel moves :( . I assume this is to do with the way i planar mapped the model, and because the UV's arn't moving when i ANIMATE (using the bones) the model. So, erm, how can i fix it.
I hope i've given enough information there, I have to hand this in to uni on wednesday for a module! so it's becoming a bit of an urgent problem.
Thanx for reading, appologise if this is a simple problem to fix, i just can't see how to do it.
Ta!
I've been reading these forums for a while but never posted, well now it seems i have a problem that i hope somebody can help me with.
I'll try to give as much information as possible about this problem.
I box modelled myself a cartton penguin, rigged and smoothbound, did a planar UV map from the front, and a planar UV map from the back, and rearranged the UV's a little. Now when i try and animate, the texture stays put while the moddel moves :( . I assume this is to do with the way i planar mapped the model, and because the UV's arn't moving when i ANIMATE (using the bones) the model. So, erm, how can i fix it.
I hope i've given enough information there, I have to hand this in to uni on wednesday for a module! so it's becoming a bit of an urgent problem.
Thanx for reading, appologise if this is a simple problem to fix, i just can't see how to do it.
Ta!