martinpe
17-01-2005, 01:41 PM
Hi guys,
this time I've a question concerning cloths. I'd like to try to modell a Neo-like coat (like that one from Matrix Reloaded). The modelling is not the difficulty.
The thing is, that I want to animate the coat end, I mean the one from the hip to the feet. I'm sure, it won't be a problem with reactor, but for some special frames and angles, I'd like to have full control over this coat end.
1) Is it possible to create bones over the coat end, so I can animate and bend the cloth like I see fit?
2) Is a combination of reactor (clothFX modifier) and bones possible?
3) Or do you have a better way how to do this?
Thanks for your replies.
this time I've a question concerning cloths. I'd like to try to modell a Neo-like coat (like that one from Matrix Reloaded). The modelling is not the difficulty.
The thing is, that I want to animate the coat end, I mean the one from the hip to the feet. I'm sure, it won't be a problem with reactor, but for some special frames and angles, I'd like to have full control over this coat end.
1) Is it possible to create bones over the coat end, so I can animate and bend the cloth like I see fit?
2) Is a combination of reactor (clothFX modifier) and bones possible?
3) Or do you have a better way how to do this?
Thanks for your replies.