View Full Version : blending
18-01-2005, 03:16 PM
ok, i put different textures on diferent polygons of the same object. Is there a way to make the trasision from one to the other gradual?
21-01-2005, 04:24 PM
you could blend the materials with a gradient map in your material editor, then add a UWV map to fit it on the right polygons.
24-01-2005, 03:46 PM
maybe i coyld do that, but i was hoping for a way that didnt involve uwv
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