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DJM Productions
29-01-2005, 09:16 AM
Hey guys, i'm still very new here so go easy on me:o

I've built a model of a small 2 stroke exhaust pipe.
I need to get the carbon fiber texture on it like the refrence. I can't figure out a good way to map the texture onto it without it being horribley distorted. I couldnt get a good effect with UVW maps
I'm using 3ds 7
Can anyone help me out?

Shown here:
http://img181.exs.cx/img181/4774/exhaustpipe1wc.jpg
http://img192.exs.cx/img192/3923/wireframe9tq.jpg

The refrence picture:
http://img164.exs.cx/img164/545/dcp01951dp7mi.jpg
Thanks to ImageShack for Free Image Hosting (http://www.imageshack.us)

DeadlyFreeze
29-01-2005, 10:41 AM
The texture dosent look like it covers the two "knob" parts on the left. Leave those out and use a Poly Select with a capped cylinderical map should get the job done on your main chunk.