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View Full Version : Motionbuilder 6 export to maya


ludenhud
05-02-2005, 04:56 PM
Hello, I got a animated character in motionbuilder. Now I want to transfer this into maya and make a env. and be able to render it out.

whene I save a binary-fbx file and thene import/open this into maya i just got some locaters.

Can somebody link me to an tutorial or somthing, or just tell me what workflow that make this job done