PDA

View Full Version : State the Software you are using!


Black
22-02-2005, 11:32 PM
Do not forget to indicate the software you are using. So people would know how to help you or IF they can help you.
What would be even better would be for you to state your software in the title to begin with.

Be discriptive. Just try to make sure that the first answer to your post doesn't be another question.

And BEFORE you post another thread.. Do a search with the search engine provided in the forum.
What you are asking may have been answered or at least asked in another thread.

All this said;
Be nice, polite and constructive!
(As you too were once) Some of us are now fairly new. And they are here to learn.

Those that don't encourage this are not tolerated.

Bob Marley
18-07-2006, 05:29 AM
That must be the right spot to ask my question, plz help me...

I know that most of you are pretty good with 3DS MAX so here is my question.

How could i Link an object to a bend modifier (if i have a cilinder bending, i want the sphere on top of it to follow the cilinder while he s bending) I guess it shouldn t be that hard but i m kind of stuck here, i have maybe found something but i would have to use some script. And i dont really like script so if anyone gone some ideas of how to help me plz do so.

e-mail: luclykanaky@hotmail.com

Thank you very much everyone.

ravikit79
14-11-2006, 12:26 PM
Hi bob try using attachment constrain(attach sphere to cylinder) but u will see the sphere at the base but u can re position it using set position in the constrain and u need to change the pivot of the sphere.

Ayush_Raj_Kai
13-04-2011, 04:04 PM
Well, I am using Autodesk 3Ds Max 9 32-bit. Win XP sp2.

Fredddy
13-04-2011, 04:11 PM
Ayush_Raj_Kai
It doesn't mean state your software in this thread.
It means if you post a question in the forums then state the software you are using with the question.
It then helps other to give you faster and more precise help.