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plechuga
24-02-2005, 12:24 AM
Im trying to create a fog container using volumetric "texture", I did have some nice results, but those where pure luck. I erased the file by accident.

Now, If some body can help me, the thing is that I want to have like a volumetric container for fog, so I can place a fractal texture inside creating something like voxels but in a simple way.

My scene is inside the body, is going to be a fly by, but I need to place some "ambient noise" like little dust. Im using maya 6.5 and the paint effects is just helping for some little rounded particles with glow.

The space-cloud-voyage like is what Im interested in.

Please help.

Black
26-02-2005, 01:56 PM
The effects you see on Voyager and simiallar are actually particals.

Do you want to learn how to do those? Or do you want to learn how you could make a volumetric 'fog' that would be vivid in the rendring?