Cirric
26-02-2005, 11:13 AM
In Max 6 and/or 7 - Character Studio - I'm trying to figure out a scene where a biped will walk around the inside of a wheel (Like the scene in 2001: a Space Odyssey)
When the wheel is spinning and the biped walks against the motion - it will appear to remain in place.
If the biped walks 'with' the rotation, it moves quickly around the inside edge.
If the biped stops, it stays 'stuck' to the wheel as it revolves.
I tried footsteps, and I can align these to the circle, but the biped just stays 'vertical' and acts like it is climbing stairs.
The head should always point towards the center of the wheel - but right now it always points "up"
Any suggestions or tutorials?
Thanks!
When the wheel is spinning and the biped walks against the motion - it will appear to remain in place.
If the biped walks 'with' the rotation, it moves quickly around the inside edge.
If the biped stops, it stays 'stuck' to the wheel as it revolves.
I tried footsteps, and I can align these to the circle, but the biped just stays 'vertical' and acts like it is climbing stairs.
The head should always point towards the center of the wheel - but right now it always points "up"
Any suggestions or tutorials?
Thanks!