View Full Version : Low poly skinning
I never got any tutorial that helped me and im still crap, so please post lniks for tutorials for texturing.
Johny
07-03-2005, 07:55 PM
www.poopinmymouth.com has some really good ones ! you should also try the video tutorials from www.polycount.com , try also some photoshop tutorials at 3dtotal , there are some skinning tuts there, including one of mine , theres also the makin a complete charater for ut2004 wich goes thru the basics of texturing :D
Black
08-03-2005, 12:48 AM
no one can teach you how to draw...
You have to try things out and start to grasp the language those that are doing textures; then you could manage to find ways to apply them to your own idea's/techniques.
What do you want?
An 'A to Z discription' of how to paint a "bubblegum stuck on the sole of a shoe"?
Well if you find a tutorial such and read it ONLY to really grasp how to obtain such an effect. Thats all you'll actually be doing.
You can't learn how to paint clouds covering a sunset from that type of a tutorial...
I have heard and seen NO easy way to paint or texture.. especially if you are going to to an index coloured texture map for a low poly. Just try to find art books or simiallar in your public library if not on the net. There is VERY little diffrence.
And dude you are gonna have to practice and practice. AND practice.
If your first answer is going to be "but I DID practice"; that means that either you didn't pracitce enough, or you simply don't have it in you to want to do it.
Well I only want tutorials to help me get started, I did not beleive for one second in my life that a tutorial would help me become good at texturing... I just want to learn to paint in photoshop better. Thanks for the reply but ive been told all that before too many times and i really do want to texture, you wouldnt beleive how much:p.
That poop site never helps me much, but thanks for the links and ill be sure to check out 3d totals.
Startibarfast
12-03-2005, 02:26 AM
If you really want to get good at texturing, and have around $250 to spend, you might look into a WACOM tablet. If you don't know what that is--Google it.
Some may say that getting a Wacom tablet is miles down the road from a beginner...but, if you are serious in your 3D interests--getting a Wacom tablet is a nessesity.
If you just can't seem to make any good textures--and your scenes are lacking.
You can go two places for cool stuff.
1. http://www.mayang.com/textures/
This place has some of the best hi-res textures for you CG.
2. www.highend3d.com
Here you will find software specific shaders too. If you use Maya, you can go Maya>Shaders...there are pages of sweet shaders made by OTHER people. Downloading other people's shaders, and disecting them is a good way to see how they got their results...
Hell, I've been doing CG for over 6 years, and I still use other people's shaders (tweaked of course)...
--------------------
Also, one of the best things to come out for CGI lately are digital cameras....need a wood texture....you are 20 minutes away from taking a photo of your coffee table, uploading it, and setting it up as a tileable texture.
Oh ya...tiling textures in Photoshop...let's see if I can dig that link up somewhere:
http://www.thegnomonworkshop.com/tutorials/tileable/tileable.html
http://www.highpoly3d.com/writer/tutorials/tileable/seamless.htm
----There are some tuts better out there, but I have to go home now and begin drinking. Good luck.
Black
12-03-2005, 10:32 PM
Originally posted by Deli
...i really do want to texture, you wouldnt beleive how much:p.
That poop site never helps me much, but thanks for the links and ill be sure to check out 3d totals.
Mm okey... Hopefully the server is going to be back to its normal performance this week. I'll see if I could upload a few starter ideas for you.
The important thing here to remember is the fact that when it is low poly, that would mean that you would have to be able to fake realistic/convincing effects on 2D grounds.
So that would literally mean to go for images selected people go to art academies and study for years to come. And evern though there are a variaty of methods that would involve baking lights or projecting textures. You have to have a firm grasp on 2D painting.
Presuming that you are well aware of it, I'll try to set some pointers that you shall have to watch out for.
I don't think you would find anything more with what I shall give. But at least you can ask direct questions.
Til then..
Black
ATM im having great difficulty with creases still, but ill most probably leave that for now and try all this other stuff. If i get a job and can offord WACOM ill purchase one. Thanks for the links.
Here is some iamges i have drawn with pencils and such, I haven't done much real painting, but take a look anywayz http://lloyda.unleashed.ws . Im not too good but it gives a idea on my art skills with pencil, also dont bother lookngi at my 3d sectiion in my site its jsut some older stuff.
Peace
Black
13-03-2005, 07:09 PM
If it's going to be a compensation... I don't hava a Wacom, or any other tablet in my use.
With a correct vision of what you want.. a good (preffably an optical) mouse is more tha enough.
But that doesn't mean don't get one.. By all means do so. It is always a plus to have laying around. As soon as I have managed to gather my render farm, a tablet board on the draft desk is the first in list.
Yes I had read about your post with wrinkles/creases. They are not the easiest, I agree.
I'll go through your site shortly and try to prepare later in the evening when I am done with what I have in hand.
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