View Full Version : middle aged guy/ ZB
30-03-2005, 10:38 AM
a skin shader rendered and sculpted in ZB
30-03-2005, 12:03 PM
As perfect as 3D gets for now. Going to add eyeballs? They add lots of character.
the skin shader looks good ..but maybe you could work more on it
my 2 cents:
the bump is too heavy
the color of the skin is too homogenous
keep it up!
30-03-2005, 04:11 PM
Looks good to me.
There`s nothing wrong with the bump map.
He is old not young.......his smooth skin has gone away.
ok Lorenzo ..he is old .. then he should have more wrinkles
however I don't like how the bump map looks
The model is great, but I agree with Niki about the skin color and bump.
30-03-2005, 08:50 PM
theres no bump on him, these are just sculpted in zb, he is sort of middle aged, middle 50's not too oooold not young either. hes not yet textured, im working on textures now. i will soften the depth of the disp map when i bring to maya. thanx for comments.
Oh, okay. I'm looking forward to seeing it textured!
03-04-2005, 10:09 PM
hey! love the model. i agree about the bump. work on the ears a bit. the rest is fine.
03-04-2005, 10:15 PM
good stuff dude, keep it up...
03-04-2005, 11:45 PM
Skin is too grainy, I think it's the bump map.
No eyes, this looks like it should be in the WIP forum.
03-04-2005, 11:58 PM
when I look at it...um...do you think the lips should have a texture thats a little diffrent from the rest of the skin? dunno maybe it might be me...also do something about the grainy skin texture...its a great model...a little work on the texture will make it brilliant...
04-04-2005, 02:58 AM
I have the same strange feeling about the bump-like aspect, and I think this is because the skin is too reflective. I'll keep an eye on your work. ;)
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