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View Full Version : middle aged guy/ ZB


vladimirjp
30-03-2005, 10:38 AM
a skin shader rendered and sculpted in ZB
http://cgsculptor.com/OldGuy.jpg

elveatles
30-03-2005, 12:03 PM
As perfect as 3D gets for now. Going to add eyeballs? They add lots of character.

niki
30-03-2005, 03:25 PM
the skin shader looks good ..but maybe you could work more on it
my 2 cents:
the bump is too heavy
the color of the skin is too homogenous
keep it up!

Brent
30-03-2005, 04:11 PM
Looks good to me.
There`s nothing wrong with the bump map.
He is old not young.......his smooth skin has gone away.

niki
30-03-2005, 07:07 PM
ok Lorenzo ..he is old .. then he should have more wrinkles
however I don't like how the bump map looks

SueL
30-03-2005, 07:29 PM
The model is great, but I agree with Niki about the skin color and bump.

vladimirjp
30-03-2005, 08:50 PM
theres no bump on him, these are just sculpted in zb, he is sort of middle aged, middle 50's not too oooold not young either. hes not yet textured, im working on textures now. i will soften the depth of the disp map when i bring to maya. thanx for comments.

SueL
30-03-2005, 08:52 PM
Oh, okay. I'm looking forward to seeing it textured!

darkersun
03-04-2005, 10:09 PM
hey! love the model. i agree about the bump. work on the ears a bit. the rest is fine.

shauryashaurya
03-04-2005, 10:15 PM
good stuff dude, keep it up...

Andrew Dutko
03-04-2005, 11:45 PM
Skin is too grainy, I think it's the bump map.
No eyes, this looks like it should be in the WIP forum.

shauryashaurya
03-04-2005, 11:58 PM
when I look at it...um...do you think the lips should have a texture thats a little diffrent from the rest of the skin? dunno maybe it might be me...also do something about the grainy skin texture...its a great model...a little work on the texture will make it brilliant...

Arsenic
04-04-2005, 02:58 AM
I have the same strange feeling about the bump-like aspect, and I think this is because the skin is too reflective. I'll keep an eye on your work. ;)