View Full Version : Basic question about rigging and bones...
22-04-2005, 06:19 AM
Which is better (and why): bone that is inside the object (e.g a leg) or a bone which is a bit outside of the object itself? Just wondering.
22-04-2005, 02:50 PM
the only thing that matters is the point around which your bone rotates. in nature, those rotation points are always inside the body, so it makes sense that it's the same in max.
24-04-2005, 01:37 AM
Thanks... And another one: how can i reset bipeds position in a certain frame?
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