slicer
16-06-2005, 09:13 PM
i am fairly new to animaton, i have only done som basic tutorials.
now i had startied somthing that is realyunoriginal and was upp til now apperently very simple: animating a rubics cube solving it self.
so i have a qube made upp of 27 smaler ones, i start with a solved cube and make the animation backwards (unsolving it).
firts i take the top layer group it and twist it 90 degrees.
then twist the middle -90 degrees.
then i group the hole thing flip it 90 degrees.
then i want to repeat the proses, but.........
to do that i need to ungroup the groups and make new ones, but when i do that the previus part of the animation gets totaly ****t upp.
i see 2 sulutions to the problem, but i don't know how to do any of them:
1. make several objects rotate atound a singel pivot
2. make temperary groups that last only for a part of the animation.
pleas tell me if im on the right track or have to do somthing compleatly diferent.
now i had startied somthing that is realyunoriginal and was upp til now apperently very simple: animating a rubics cube solving it self.
so i have a qube made upp of 27 smaler ones, i start with a solved cube and make the animation backwards (unsolving it).
firts i take the top layer group it and twist it 90 degrees.
then twist the middle -90 degrees.
then i group the hole thing flip it 90 degrees.
then i want to repeat the proses, but.........
to do that i need to ungroup the groups and make new ones, but when i do that the previus part of the animation gets totaly ****t upp.
i see 2 sulutions to the problem, but i don't know how to do any of them:
1. make several objects rotate atound a singel pivot
2. make temperary groups that last only for a part of the animation.
pleas tell me if im on the right track or have to do somthing compleatly diferent.