stringed_evil
21-09-2005, 05:14 AM
The Cerebrus Protocol (www.cerebrusprotocol.com)
Hi there,
This is my first visit here and it looks like a nice community full of skilled people :).
The Cerebrus Protocol Modification for Far Cry (a Single player First person shooter) is in need of skilled Character modellers to produce 4 human characters and multiple beast/mutant-like enemies. The a description of the characters you would be creating can be found HERE. (http://www.cerebrusprotocol.com/content/cast/)
Our main human characters need both a HI-poly version for cut-scenes + potential CG sequences (into/end) but more importantly a low-poly model of between 2500 to 3000 polys + normal maps.
Although work on this MOD is unpaid, we aim to produce the most aethetically pleasing and fun experience as possible for the player, with lots of new content and a gripping story.
So far we are around 50% complete and with all the characters finished, we are looking to release Spring 2006. (depending on a high quality)
Any help or thoughts are appriciated, thanks!
-Stringed_Evil
(Manager, lead sound)
A few images taken from our MEDIA (http://www.cerebrusprotocol.com/content/media/) section...
http://www.cerebrusprotocol.com/files/servfile.php?fs=media&fid=122
http://www.cerebrusprotocol.com/files/servfile.php?fs=media&fid=128
http://www.cerebrusprotocol.com/files/servfile.php?fs=media&fid=129
http://www.cerebrusprotocol.com/files/servfile.php?fs=media&fid=72
Please contact me at stringed_evil@cerebrusprotocol.com for more information
Hi there,
This is my first visit here and it looks like a nice community full of skilled people :).
The Cerebrus Protocol Modification for Far Cry (a Single player First person shooter) is in need of skilled Character modellers to produce 4 human characters and multiple beast/mutant-like enemies. The a description of the characters you would be creating can be found HERE. (http://www.cerebrusprotocol.com/content/cast/)
Our main human characters need both a HI-poly version for cut-scenes + potential CG sequences (into/end) but more importantly a low-poly model of between 2500 to 3000 polys + normal maps.
Although work on this MOD is unpaid, we aim to produce the most aethetically pleasing and fun experience as possible for the player, with lots of new content and a gripping story.
So far we are around 50% complete and with all the characters finished, we are looking to release Spring 2006. (depending on a high quality)
Any help or thoughts are appriciated, thanks!
-Stringed_Evil
(Manager, lead sound)
A few images taken from our MEDIA (http://www.cerebrusprotocol.com/content/media/) section...
http://www.cerebrusprotocol.com/files/servfile.php?fs=media&fid=122
http://www.cerebrusprotocol.com/files/servfile.php?fs=media&fid=128
http://www.cerebrusprotocol.com/files/servfile.php?fs=media&fid=129
http://www.cerebrusprotocol.com/files/servfile.php?fs=media&fid=72
Please contact me at stringed_evil@cerebrusprotocol.com for more information