View Full Version : Porsche 959
21-09-2005, 10:11 PM
This is a render I've done about a year ago, the first and the only one car I've ever modeled. Need you opinion for future reference.
22-09-2005, 04:06 AM
The model looks fine, I can't spot any errors, and I like the reflective chrome a lot. The colours are desaturated, but their nuances fit well ( some light pink from the sky next to a pure blue, all in contrast with the orange Porsche logo ).
22-09-2005, 08:10 PM
Sweet model man, what package did you use to model / render?
22-09-2005, 08:50 PM
The 959 is longer than this, but good job over all. Just need to check your reference photos...and stick her in a scene!
22-09-2005, 09:54 PM
shaders looks great, but the model itself seems abit off proportion.. juz like inveni0 said, should be longer ;)
n the car still floating.. need works for the shadows :D
23-09-2005, 12:20 AM
Toolboy: I used maya to model, render with mental ray.
Inveni0 & Siregar: Yes, I know is a bit off proportion, I've used bad references. A dome with HDR image was used to illuminate the scene, I need to work on final gather values to get good shadow effect.
Looks a bit squished in from either end...but the render is pretty good! Nice job!
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