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View Full Version : 3D Max, Out of range controllers


WICKED_ZOEYGIRL
02-10-2005, 06:00 AM
This is a problem I've had ever since I started using custom wire parameters for my finger curls in hand animation. I wire up various rotations using the float list to a dummy box at the wrist of my hands and I've got sliders I can play with to make the fingers move. Well I need to set an out of range type controller to make everything loop, but for some reason the finger curls don't loop, not eve when I go into my curve editor, find them by hand, and set the out of range controller then. Is there something special with custom wired parameters that I'm not finding?

DeadlyFreeze
02-10-2005, 06:36 AM
Are you using CS or max's basic bone setup for this?

WICKED_ZOEYGIRL
02-10-2005, 06:40 AM
I used Max's bones, but I made my own system. It hinges off a box for the pelvis and uses IK chaines linked to dummy boxes, the dummy's control movement and they also have the custom wireing for the fingers.