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View Full Version : Slam Man - Megaman Villain Challenge


klan
06-10-2005, 11:37 AM
Heres the WIP's
The concept
Concept (http://i19.photobucket.com/albums/b156/ragnorok86x/69111622.jpg)
I started out with Slam Man's head
Head (http://i19.photobucket.com/albums/b156/ragnorok86x/head.gif)
worked my way down
Slam Man's upper body (http://i19.photobucket.com/albums/b156/ragnorok86x/SlammanWIP.gif)
Wires (http://i19.photobucket.com/albums/b156/ragnorok86x/Slamman_wip_upper2_wire.jpg)

klan
06-10-2005, 11:42 AM
and heres the up-to-date update. Im going to call the modeling final, so if you guys have any comments or critics on him ill love to here them.I've also been rigging some parts on him while i was modeling to see how he would deforms and so far so good,ill be posting updates on the rigging this week.

klan
06-10-2005, 11:43 AM
...and the wire

Cyrenn
06-10-2005, 11:59 AM
Slam man is looking great: 0 the only thin I could suggest would be to make his should plates the grey pieces that stick out, make them look like they have s thickness to them: )

Also on his arms were they connect, just make them have a lip to them:)

Keep up the good work: )

Dave_UK
06-10-2005, 08:46 PM
I like the big hands bit like the Juggunaunt from the x-men game, just a thought; in the front view the feet aren't flat on the ground. Good job so far.

lowlevel
06-10-2005, 09:08 PM
sweet model, only thing, similar to what dave_uk said...being that his feet aren't straight, you are going to have some motion problems, the grey bolts that are around his ankles are go to be knocking into each other when he tries to walk aside from that small crit, looks real cool :)

klan
06-10-2005, 10:37 PM
thnks for the crits,guys, and pointing out the feet. I did the feet that way because of he is not going to walk straight up, hes going to walk more like a gorilla, but if i run into any problems ill change it
ty

lowlevel
06-10-2005, 11:03 PM
oh ok cool then that will work :) with the gorilla stance