Dreamspaced
21-10-2005, 08:58 PM
Hi,
Dreamspaced, http:://www.dreamspaced.com, makers of several commercial next gen game engines are venturing into game making, with an action packed Mean Arenas-ish shooter, and are looking for a talented 3D artist to join the team. As a member of the Dreamspaced team you will recieve an equal share of all profits or money made from selling the project to a publisher of any projects you work on.
So if we sell this on for 10,000 grand, you will get get five grand. If we hire two artists, you will get 3,333 Grand.
Etc.
How much we make is obviously far from certain atm, so don't take 10,000grand as an estimate.
If we sell the games ourselfs through our own site, you will instead recieve an equal share of the profit made from each sale.
You will be required to make 3D tiles for levels and non-animated npcs. We're avoiding animated characters to shorten dev time, but this may of course change depending on the quality of the artist applying.
You may reply here or to us at Information@Dreamspaced.com, subject "Artist Job"
A Cv is not required or anything of that sort, but some examples of your work would be nice, unless you're just enquiring for more information in which case obviously no samples are required.
Dreamspaced, http:://www.dreamspaced.com, makers of several commercial next gen game engines are venturing into game making, with an action packed Mean Arenas-ish shooter, and are looking for a talented 3D artist to join the team. As a member of the Dreamspaced team you will recieve an equal share of all profits or money made from selling the project to a publisher of any projects you work on.
So if we sell this on for 10,000 grand, you will get get five grand. If we hire two artists, you will get 3,333 Grand.
Etc.
How much we make is obviously far from certain atm, so don't take 10,000grand as an estimate.
If we sell the games ourselfs through our own site, you will instead recieve an equal share of the profit made from each sale.
You will be required to make 3D tiles for levels and non-animated npcs. We're avoiding animated characters to shorten dev time, but this may of course change depending on the quality of the artist applying.
You may reply here or to us at Information@Dreamspaced.com, subject "Artist Job"
A Cv is not required or anything of that sort, but some examples of your work would be nice, unless you're just enquiring for more information in which case obviously no samples are required.