Arius
22-10-2005, 03:01 AM
I've started doing a little room for a demo i'm going to write. Its very basic, but its the first time i've really tried to give a room some character, other than just tile-textured planes and boxes. This is still very boxy, but I intend to define a bit more shape and add more detail. Come texturing time, parralax mapping will be used :D.
These are early shots, so bear with it. The TV is unfinished, as is the bed at the back of the room( which is actually going to be a stasis pod when its done ). You'll notice a couple edges at the hole in the wall where the bed is to be, they won't be visible once I put the framing in. As for interactivity, I mentioned the stasis pod. This will have a panel on the wall to the right. Activate/Deactivate, which will include a glass screen which swoops up infront of the bed and a nice particle effect i've been working on. The television will be on standby, but will have a kind of screensaver. There will also be a computer in the far top right corner of the first shot - next to that little hole in the wall( thats where the system case model will be housed. That system will control the lighting in the scene. I know the triangle count is a little high for what it currently is, but I do intend to octree it. I'm more concerned about the art in this project. I have the programming down. Usually I do basic artwork, or friends of mine donate some of their artwork. So this is my first attempt at something my own, from design to completion, any crits on the artwork are more than welcome. All comments help.
http://img453.imageshack.us/img453/4774/ts1small9cq.jpg
http://img453.imageshack.us/img453/9886/ts2small7fi.jpg
These are early shots, so bear with it. The TV is unfinished, as is the bed at the back of the room( which is actually going to be a stasis pod when its done ). You'll notice a couple edges at the hole in the wall where the bed is to be, they won't be visible once I put the framing in. As for interactivity, I mentioned the stasis pod. This will have a panel on the wall to the right. Activate/Deactivate, which will include a glass screen which swoops up infront of the bed and a nice particle effect i've been working on. The television will be on standby, but will have a kind of screensaver. There will also be a computer in the far top right corner of the first shot - next to that little hole in the wall( thats where the system case model will be housed. That system will control the lighting in the scene. I know the triangle count is a little high for what it currently is, but I do intend to octree it. I'm more concerned about the art in this project. I have the programming down. Usually I do basic artwork, or friends of mine donate some of their artwork. So this is my first attempt at something my own, from design to completion, any crits on the artwork are more than welcome. All comments help.
http://img453.imageshack.us/img453/4774/ts1small9cq.jpg
http://img453.imageshack.us/img453/9886/ts2small7fi.jpg