View Full Version : Ibanez Jem-3ds Max 5
25-10-2005, 04:09 AM
Well I was wanting to hold off on starting a thread for this but I figure why the hell not. This is just something to do to get back into the full swing of modeling because I have been away from it for quite some time. So check it out let me know what you think so far.
25-10-2005, 04:13 AM
25-10-2005, 04:14 AM
and before you get on me about the tris dont bother..lol..theres no smoothing problems, if theres no problem then theres no need to fix.
25-10-2005, 05:07 AM
Looking awesome so far, nice choice for a model too by the way. I really really want to get myself an electric guitar (currently learning to play on acoustic). Keep up the good work.
25-10-2005, 06:57 AM
updates with wire
25-10-2005, 06:58 AM
Thanks Track. I agree this guitar is awesome. It plays and sounds awesome as well ;) Ive got it, its really nice. I suggest you stay on acoustic as long as you can stand it, it will only help you in the long run with stamina and finger strength.
25-10-2005, 07:14 AM
nothing to say about modelling, nice and neat....Cool model i personally play an ESP, but allways wanted a Ibanez S
25-10-2005, 02:22 PM
Looking perfect! That handhold sahped hole looks intresting. I got an Ibanez Gax30, that works allright for a begginer like me :D
25-10-2005, 04:14 PM
Thanks for the tip Invert, and good work on the updates, I can't wait to see this one finished.
25-10-2005, 08:27 PM
Thanks guys Ill try to have an update later on today if time allows.
25-10-2005, 10:26 PM
Looks great, nice work!
I also play, I have a 7-string ibanez RG, a 7-string B.C. Rich warlock, a 7-string Schecter C-7, a 6 string ESP explorer and a 12-string acoustic (with only 6 strings on it).
25-10-2005, 10:33 PM
wow there are so many more guitarist on the board then what their used to be back in the days. It was like only me and a couple others..lol...
Yeah it seems most modelers are guitarists, including me - Gibson les paul :-P
a 12-string acoustic (with only 6 strings on it).
17-01-2006, 01:43 AM
its looking pretty good so far
haha guitarists unite :) (im better though, i play guitar and bass :lame:)
17-01-2006, 01:46 AM
I tried to model a guitar myself but didn't succeed. Yes, I'm a noob ... :)
I've got a few questions
- how do you get the curves so smooth?
You draw a spline first and then smoothen it up somehow?
- When your model is done, how do you chamfer the edges?
I don't seem to find any chamfer modifiers
17-01-2006, 03:31 AM
oh wow, I totally did not see this thread getting revived..lol. Looks like Im gonna need to start paying more attention to this model again, got so many things to finish..lol.
Notaloser-thanks for the kind words, and also the nice little remark, I will add to that by saying haha I AM better cause I play bass, guitar, drums, piano, and vocals. ;) lmao
Saber - We were all noobs when we started and even as you progress further and further into modeling and as the years pass you are still a noob because there are so many things to learn, and so many things to do, you are constantly learning and its always impossible to know everything. ;)
1. basically for the body of the guitar I started with a reference image of the guitar and then I created a plane over a small section of the body, then I extruded edges to complete the front facing of the guitar, then grab all the edges on the outside of the planes and dragged them back to create the full body of it.
2. Well, I tend to chamfer when I feel parts should be chamfered.
Well, I use 3dsmax to create my models, my model is always converted to editable poly right away, I never use editable mesh. I then go into edge selection mode, the little triangle button. I select the edges I feel need to be chamf, then under the edit edges rollout you will see a button that says chamfer, and another little black square button.
the button that says chamfer is used to manually chamfer the edges by hand and eye, which I really dont recommend begginers do right away because its real easy to mess up, but thats what ctrl+z is for ;) then the little black button next to it is to input exact coordinates in for the chamfer.
I hope I replied with what you were looking for in my answer. If not just say the word and Ill try to explain a little better. take care.
17-01-2006, 07:42 AM
I belive ill show something to show that this model isnt completly dead. the fret board has been fleshed out as well as the frets, 2 bolts for the trem have been made, the pickups are basically finished I just need to cut a hole in the body for the 2 big pickups, then the head has to be made, the back part of the neck, and the trem and its done, I belive thats all, so heres some pics.
17-01-2006, 11:47 AM
last update for the night. as you can see everything is close to finish. just wires for now.
17-01-2006, 04:48 PM
Looking great invert.
This is just a suggestion as far as the texturing goes (when you get to it). I think it would be cool if you did a paint job on the body with some graphics or something to make it like a custom version. Like put your band's logo on it or something... I think that would look so awesome!
Anyways, keep up the great work. The mesh looks really good. :D
17-01-2006, 08:21 PM
Thats a pretty good idea Track, I belive I will have to do that. Thanks for the kind words. Much appreciated!
17-01-2006, 10:40 PM
ok, thx, I'll try that
22-05-2006, 12:49 AM
im "tender surrender"
22-05-2006, 01:42 AM
"I would love to" :p see that model in a full scene, very nice btw im saving up for one just now :D although i want one of the Floral ones sexy guitars
ibanez is great. i dont really like this guitar so much though, i think its because of watching a video of steve vai and this is his signature. guy is a whackjob! satriani has my book.
as for your modelling technique, you can't see it in the clay renders, but hopefully you also wont be able to see it when it has paint on it. something can look fine in clay but the reflections are where the modelling comes in, especially on cars.
02-12-2006, 03:29 AM
I agree sarN, the body is pretty poorly modeled. I havent worked on this project in a way long time. I think I may try to work on it again.
02-12-2006, 03:45 AM
Hmm...I noticed one thing. The lower left corner of the body has the front slant inward somewhat (reducing the body's depth in the corner), but isn't present on your model. You can see the change in the shape on the reference...did you decide against it or were just unaware of what it is?
Hopefully what I'm saying is clear.
02-12-2006, 12:41 PM
This is a great guitar, modelled it out once myself before :)
The body needs the sloping where the players elbow goes.. also if i remember rightly some of the last few frets are scalloped, you should really put these in also.
Keep at it as you have the basic shape down ok, but you might need to adjust some of the tri's when it comes to reflections like sarN says.
Nice job so far
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