PDA

View Full Version : Bishop Biron


Turboracer
02-11-2005, 10:13 PM
Here's a little something that I just started working on. About 2 and a half hours put into him so far. As you can see, the body is VERY low detail, but I'm not intending to put in much as I am going to put him in some large robes. I may eventually do an animation, if I can get the patience together to make everything. The arms will be fully modeled, but the legs aren't going to go much farther than they are right now. He is an evil character, about a 15/16th century bishop. His full name is Arvivarigus Herbert Biron. It is a very stylized model, but that's what I'm going for.
http://users.4x4wh.com/turboracer/pics/Bishop%20arvivarigus%20biron/biron4.jpg
http://users.4x4wh.com/turboracer/pics/Bishop%20arvivarigus%20biron/biron5.jpg
http://users.4x4wh.com/turboracer/pics/Bishop%20arvivarigus%20biron/bironbody.jpg
http://users.4x4wh.com/turboracer/pics/Bishop%20arvivarigus%20biron/bironfacewire.jpg

JacksonEmpire
03-11-2005, 04:05 PM
looks really good! how will u make the robes?

niki
03-11-2005, 06:35 PM
looks good so far ...the body needs some details yet and I would work more on the armpit area .. can you post a side view?

Turboracer
03-11-2005, 08:24 PM
Thanks for the critique niki, I definately agree with you. I've reworked the arms(what I have...), I think they're much better now. I also redid the shoulders a bit. I also adjusted his sides so that the ribs weren't so covered in fat. I may rebuild his back, because now that the front is better, I really can't stand the back very much.

JacksonEmpire: I really have no idea right now how I'll do clothes, I may just model them and make them a physics object with simcloth, but we'll see.

niki
03-11-2005, 08:42 PM
I think that the position of the skeleton is wrong... you should move forward the whole body

dutch
07-12-2005, 04:02 AM
What happend to this guy? never finihed it?

Makaveli
07-12-2005, 04:14 AM
Holy s*** hes fat lol

ofitiu
09-12-2005, 01:42 PM
i like it, good modeling