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View Full Version : Kryto 0.01


ronbravo
06-11-2005, 08:13 PM
Hi all. I'm new here and was just wondering if I could get some advice/critiques on my model. Let me know what you think. Thanks and C ya.

3500 tris
3D Studio Max

http://x11.putfile.com/11/30700234832-thumb.png (http://putfile.com/pic.php?pic=11/30700234832.png&s=x11) http://x11.putfile.com/11/30823440643-thumb.jpg (http://putfile.com/pic.php?pic=11/30823440643.jpg&s=x11) http://x11.putfile.com/11/30823435392-thumb.jpg (http://putfile.com/pic.php?pic=11/30823435392.jpg&s=x11)

evil-98
06-11-2005, 09:29 PM
looks really cool, i like the concept.
but you should really post this in the realtime/lowpoly
section. might get better responses there

the model looks pretty solid to me, the mesh is pretty clean all areas seem to be as dense as the other.

but i think the shoulders need work, doesnt match the concept well, but i guess the rig would change that. there something else that i cant put my finger on that looks weird, proportion in some way.

ronbravo
07-11-2005, 06:17 AM
Thanks for the info Evil-98. Yeah, you're right about the sholders. They are wider then the shoulder on the concept. Also his tummy comes out a little more in the concepts but I figure I could do that once it's rigged. The rocket on his back is smaller than the concept. When I originally created the concept I wasn't thinking of how the rocket would retract into his back and then the shutter would close, so I just shrunk it down. Thanks for giving me some feedback and I'll post in the realtime section like you recommend. Have a good one and C ya.