View Full Version : Character Modeling
This is a character i started on a while ago from a sketch i ones mad,
but i think the model is not quite there yet.
any comments and critics are very welcome!
09-11-2005, 01:02 PM
I like the pose, but his arms seem alittle to long.
09-11-2005, 01:05 PM
i think that you probably need more detail before you smooth it :o)
09-11-2005, 04:15 PM
i agree with Flstudios , why don't you give him more time to work on details
what kind of detail would you add?
iam thinking of giving him some clothes or something???
10-11-2005, 02:43 PM
detail meaning -look at some pics of characters - the joints and parts of the body and face are more defined - not just all blending in to each other. It looks like you have hardly any polygons in the mesh then added a mesh smooth and its all just blended together!
Hope you understand what im saying!?
14-11-2005, 03:47 AM
I am not much a of a character artist but it looks like you have the base mesh. Now to ad definaition try adding a few more lines around the bicep and elbow area, and remember the closer to edges are to eachother the sharper it becomes when smoothed. It will get there but characters take time.
15-11-2005, 05:20 PM
I am not much a of a character artist
HAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!! hehehehahah... haha, what ever you say, you are the best character artist I have ever seen :haha:
thanks for the compliment ;)
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