View Full Version : Modeling Reeve, help
26-11-2005, 02:50 PM
I've been working on this for about 45 min. now, and I'm getting into some of the same problems I always do, I've pointed it out in the last image this section, between the jaw line and cheek I always run out of edges to work with.
If anyone has any Ideas it would be appreciated, I'm trying to get some what decent loops going, advice would be great
-does'nt much look like Reeve yet, I'm hoping after I get the geometry in I can move stuff around
27-11-2005, 02:02 AM
heres some more
27-11-2005, 02:41 AM
I think it's looking pretty good so far. Why dont u look at the Joan of Arc (http://22.214.171.124/ffa/tutorials/max/joanofarc/joanmenu.asp) tutorial for help on ur edge problem
27-11-2005, 03:01 AM
hey =), I don't really understand the problem but look, I find this article very usefull, there explain ways to add or simplify meshes keeping quads:
and I use this pic for reference when I start a face :
bye the way, I think he already looks like Reeves, he's face has unique features like the shape of the lips and the eyes
27-11-2005, 03:06 AM
Hey thanks that will come in handy,
I think I've got it working now, I was having trouble figuring out how to get enough loops in to get the ear in
27-11-2005, 05:06 AM
The hair is just temporary, need to work on ears now, thinking maybe I need to widen the face some, and the stress at his brows needs to be decreased
27-11-2005, 05:33 AM
Looking good. But yea definately decrease the stress on the eyebrows a bit. Other than that, it's looking good IMO
27-11-2005, 07:38 AM
Getting closer I think?
27-11-2005, 08:52 AM
The cheek bone area needs to be softened up. It's looking like him though. Great work.
27-11-2005, 11:13 AM
Here's another update
27-11-2005, 12:25 PM
It looking perfect!
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