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View Full Version : My enzo


Dreamdtt2000
18-12-2005, 08:11 PM
Here is a enzo I did awhile back. I know I can do alot better in making the model more clean but, I just wanted to see what you guys think.

http://img.photobucket.com/albums/v603/Dreamdtt2000/Car.jpg

http://img.photobucket.com/albums/v603/Dreamdtt2000/profile.jpg

http://img.photobucket.com/albums/v603/Dreamdtt2000/BACK.jpg

After finishing this project, I notice I had too many polys. If I had to do it again, it would be alot cleaner and alot less polys. It has 65,000 polys after meshsmooth. :wall:

Dreamdtt2000
18-12-2005, 08:12 PM
I still need to work on my lighting.

uglycat
18-12-2005, 10:51 PM
nice work. :) one thing caught my eye though: the front lights seem to just appear on the body, and there's no inset around it.

and i don't think 65k is too much. :) but maybe it's different for cars?

TotalScore
18-12-2005, 10:55 PM
wahooooo my favorite car, o by the way you could try lowering your backlights a little the top of the lights kinda looks ouside the car..... other than that pretty damn good job man

Dreamdtt2000
19-12-2005, 04:35 AM
nice work. :) one thing caught my eye though: the front lights seem to just appear on the body, and there's no inset around it.

and i don't think 65k is too much. :) but maybe it's different for cars?

Thanks, your right, the lights is just on the body of the car. I tried to extrude it out alittle but I guess it didn't help.