View Full Version : Speed Modelling Challenge 78-79 - Free From the Year
to the winter lord : i havent done this all at once .....:D I have 2 pc's and the old one at 600/mgh,256 of ram ,64 video ...has the internet.on it ---.and the new one ( 2,4 intel pentium ,1 giga of ram and 128 video) ,hasn't got net ....so ive done all this on my newest pc and puted on the net thrwo the old one ...got it? :)))))0 and yeh you could say that :)):D he he :))
fastrak
01-01-2006, 02:16 AM
al3x
Certainly is alot of posts all at once.
You may want to heed TheWinterLord suggestion about making sure all the required info is in each pic. Many, as it stands, will get disqualified.
Fastrak
oki ive corected them i hope it's okay :)) thanks ,there were posted in hurry ...sorry:D:D
H2O-3DT
01-01-2006, 03:38 AM
nice work al3x.
As said above an impressive entry count.
I think you have to make your gitar, a non entry. The gitar week was in 2004 not 2005.
You´v done a excellent job on your models, but you have some unused time on some of them. They could have looked even better.. :)
Keep up the good work. :dance:
txlzone
01-01-2006, 05:02 AM
time limit - 60 minutes
deadline - 22.00 G.M.T. Wednesday 7th of September 2005
subject - Mug
Okay now, as easy as this subject is to understand I would like to make a few points VERY clear.
I am reffering to the heavy; usually cylinderical; cup with a handle. You can go crazy on the desighns ofcourse but you have to stick to the general intentions of a mug.
For those into photography; I do NOT mean the face or face shot of a human. Nor a smile.
For those from the UK; I do NOT mean prey/victom.
For those living in NewYork; we are expecting a noun, not a verb :)
After sitting back and watching the challenges over the past year, I finally decided to try myself at the MUG. This is my adaptation of that stained mental image I have of a cheap mug, the kind I use to drink juice. It actually turned out better than what I could of hoped for :roll: It was a long day of coughing, recovering from my recent adaptation of the flu :(. I wish everyone in the forums a happy new year and I hope that I may participate again in 2006.
Rendering software and info is found on the image (for convenience).
thank man :D;sinc i've entered in the speed modelling challenge just from last week with the plush subject ,i have in mind to go thrwo all the weeks so i got some more ...
i dont think i'l have the time well i shall see :P
prats
01-01-2006, 10:45 AM
WISHING EVERYONE ON THREEDY A VERY HAPPY, PROSPEROUS, SATISFYING AND FUN-FILLED YEAR. :dance:
alidanesh
01-01-2006, 12:40 PM
Week 56_Firearm
Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 27th July 2005
Subject - Fire-Arms
The concept is clear as it is I hope.
All projectile weapons would qualify to a point, but you shall be more credited through modeling a weapon that follows the invetion of BlackPowder/GunPowder... Thus the name
:dance: Happy new year :dance: ...and hope papa Xmas bring our wishes to reallity this time :smug:
i brought some sign of peace..yes the killer in the bigging of the year...hehe... :smug:
Modeled in 3ds max 8 and 1 hour for modeling...renderd in mentalray:D
Makonde
01-01-2006, 12:52 PM
Happy New Year To Everyone!!
Happy newyear!!!
Here's my third entry for this week.
Modelling time: 50 minutes
Software: 3D max 8
Week 60 -- Perfume/Eau de Toilette-bottle
time limit - 60 minutes
deadline - 22.00 G.M.T. Wednesday 24th August 2005
subject - Perfume/Eau de Toilette-bottle
There is a great variaty of designs that you may influence from as well as bottles that you may design on your own.
Though texturing is not obligational, this might be an excuse for some of you to polish up on their rendering skills as well.
Not too many limitations are applicable as long as it contain a liquid. But I would strongly recommend you to show care to fit the title rather than posting any bottle.
thanks!
Altough, the render could have been better, the cuastics didn't work out the way i wanted. Maybe I'll fix that later this week. But oh well... its a modelling challenge, not a render challenge ;)
shamohan
01-01-2006, 10:39 PM
speed modelling challenge week 36 - sofa
so, here we go, with this week's challenge
deadline - 22.00 GMT Wednesday 2nd March 2005
modelling time - 60 minutes
subject - sofa/couch/settee
OK. time to get creating. It can be a traditional, modernist or your
own concept we will be looking for style, comfort and practicality
Congratulations to all
Here is my model SOFA
3ds max 7
Modelling time : Sofa 35 Mins ,Scene 40 Mins, total 75 mins whole scene,
Except the tree, it is not my creation, i used a plugin for that tree in the scene
Texturing : 2 Hours
Rendering : 28 Mins in Vray
Photoshop
gan3d
02-01-2006, 12:05 AM
wdl good model for the purfume bottle and render looks good with that glass material.
shamohan colour of the sofa is perfect for ur room scene. light & shadows on the sofa is looking cool. good work
gan3d
02-01-2006, 01:55 AM
Concept Details for the week 30 - traditional telephone
modelling time - 60 minutes
subject - traditional telephone
You may model any type of telephone EXCEPT a mobile or modern cordless phone.
You may use your own ideas/concepts or work from reference material but it must be a traditional telphone.
Andy
Hi ppl, Firstly Happy New Year to you all.
Here is my 3rd entry. This is an old europian intercom desk telephone. I could not model the wires and the numbers on the dialer within time, but i think it can be textured. The small piece next to phone is also part of it, actually wires are connected from it to the back side of the phone (see ref image). wire sockets can be seen in the model.
This time posted it as clay instead of textured one. It surely looks more detailed and attractive if its textured...hmm well i will do it this week. All suggestions for it and also for the modeling are welcome.
Reference image used to model this can be found here. (http://www.geocities.com/gan3d/ph_ref.jpg)
_
ok...so this is my entry...i really hope you like it :wave:
Speed Modelling Challenge 77 - PlushToy
max time modeling 60 min
i give you....Green Weedy :wave:
shamohan
02-01-2006, 12:31 PM
Congratulation Gan3d Nice Work...!!
Do you know The traditional Phone was my first Entry in threedy Speed modelling challenge Entry,That time i know only few tools in MAx, But still there are many tools i have to learn :-))
This week I am trying to modell what i missed in challenges ,if i have time after my Job . Nice to Know that you From Bangalore later " Bangalavoor"
Good Luck.
TheWinterLord
02-01-2006, 12:36 PM
Week 56 - FireArms
Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 27th July 2005
Subject - Fire-Arms
The concept is clear as it is I hope.
All projectile weapons would qualify to a point, but you shall be more credited through modeling a weapon that follows the invetion of BlackPowder/GunPowder... Thus the name
Good Luck
I held this rifle last summer and I just thought about yesterday that I would be able to model it (ammunition not included). I made it using 3D studio MAX 7, modeling for 59 minutes thank god for the alamr clock otherwise there are stuff that could be added or modified. I set the scene and render up and got the textures I wanted in 4 hours.
Im really happy with this model and its probably one of the better ones I have done here on the speed modelling challenges.
shamohan
02-01-2006, 12:42 PM
Your Modelling Plush toy is nice work, i like the fur part, and the color !!
Which version of 3ds max your are working with ? Max 8 ? , Because in max previous versions i didnt find any fur utility, or it is Shag Hair.
Good luck
10 thanks shamohan :)
the toy was done in max 8...
best wishes
gan3d
02-01-2006, 02:08 PM
Congratulation Gan3d Nice Work...!!
Do you know The traditional Phone was my first Entry in threedy Speed modelling challenge Entry,That time i know only few tools in MAx, But still there are many tools i have to learn :-))
This week I am trying to modell what i missed in challenges ,if i have time after my Job . Nice to Know that you From Bangalore later " Bangalavoor"
Good Luck.Thanks for your kind words. I wanted to do this phone for a very very longtime....well this time did it atlast hehe. I have too missed many challenges so gonna model them as much as possible. Like I said earlier this week subject is a great idea and thanks to all the mods for it... :dance:
hope to see more entires from you all.
shamohan
02-01-2006, 10:14 PM
I wish you all the best to do what you missed in speed modelling challenge,
i learned the basics from 3d total, and the members from the forums.3dtotal.com.
Gan3d ,I know you will come out with more fantastic models in this week.
Waiting for the "freem from year" fantastic modells from all members and new comers
Best wishes
gan3d
02-01-2006, 10:26 PM
shamohan thanks for the encourageing words, there is one more entry coming in another 30mins. Hope to see more entries from you all.
gan3d
02-01-2006, 11:27 PM
Concept Details for the week 59 - BathTub
Subject - Bath Tub
Nothing too much to have to clarify I would presume. You have to make a water container that was intended for bathing.
Entries such as Bird Baths are acceptable but not ideally searched for.
once again, either traditional or concept design it's up to you
Ok here is my 4th entry 'Bath Tub'. Tub, legs, water out pipe is done basically by revolveing the cv curve and ofcourse tweaking the shape. tap,shower set is poly model. rest is all simple loft,extruded surfaces. Oops forgot to keep the towel, soap, shampoo :crazy: heheh just kidding.....
Software: maya 7
Time: 60mins
Khorne
03-01-2006, 02:34 AM
Hi!
Here's my third entry. I'm was not able to make proper metal-materials on this. The normals became way to messy for that. Thats what you get when modelling fast and dirty...
Week 46 - hand tool
time limit - 60 minutes
deadline - 22.00 G.M.T. Wednesday 18th May 2005
subject - hand tool
this can be anything from a screwdiver to something a lot more complex. The only stipulation is that it must not be a power tool.
An hour gives the experienced modellers plenty of time to produce something special whilst allowing ample time for the less experienced to create a nice entry
Modelling time: 60 minutes
Software: Max 7
Materials and lighting: about an hour
TheWinterLord
03-01-2006, 02:39 AM
Khorne Ah it looks really good! I like it a lot, the magnifying glass added the little extra hehe.
Khorne
03-01-2006, 02:54 AM
TheWinterLord: Thanks! :) Nice to know someone appreciate it when it took a bit of preperations and several attempts to get right.
ApeiNe
03-01-2006, 03:18 AM
Nice work Khorne ;)
Much details and great render :lurve:
cyatic
03-01-2006, 07:26 AM
Concept Details for the Week 60-Perfume/Eau de Toilette-bottle
There is a great variaty of designs that you may influence from as well as bottles that you may design on your own.
Though texturing is not obligational, this might be an excuse for some of you to polish up on their rendering skills as well.
Not too many limitations are applicable as long as it contain a liquid. But I would strongly recommend you to show care to fit the title rather than posting any bottle.
Hello everyone! Here is my first entry ever into this contest. I "almost" make it every week. I was actually able to finish this time. Woo, Hoo! :cool:
Software: Lightwave 3D 8.5
Modeling: 50 Minutes
Texturing: 3 Hours
Rendering: 93 Minutes
prats
03-01-2006, 11:54 AM
This weeks challenge 67
Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 12th of Oktober 2005
Subject - Shaver
This time we are going to allow a bit more to the concepts literal meaning.
You ARE expected to be able to visually remove hair (Facial OR body) from the individual or victom.. the fun bit is that we are not limiting it to depilation. You can epilate and depilate the hair off the body.
For those that don't know the diffrence: creams or razors physically cut the hair close to the surface (depilation) as when a SilkEpil pull's out the hair from the body (Epilation).
Tried to finish as much as I could...but in the end couldn't add a few details :wall:
speed modelling challenge week 34 - music on the move
modelling time - 60 minutes
subject - music on the move
OK. time to get the thinking caps on
from an old radio to an iPod, if it's portable and plays music then it qualifies for this challenge
modeled in 1 hour textured in 30 min ,puted up scene 50 min ,using 3dsmax 8 and photoshop 7'
this is an old stile radiocasette ,portable coess it has an handle :))
speed modelling challenge week 35 - wheelbarrow
modelling time - 60 minutes
subject - wheelbarrow
OK. time to get creating. It can be a traditional wheelbarrow or your own concept all we ask for is functionality
good luck and have fun
modeled in 60 min textured in 20 min rendered in 1 min with 3dsmax 8 and photoshop 7 :evil:
this is my oun version of an weel barrow , it has alloy steel weels ,spinners ,vinnils ,side mirrors ,and 4 when the user is tired or can cary any more Nitros , :evil: :evil:
Okay know ,,,waiting 4 your comments ,,, :halo: :roll:
gan3d
03-01-2006, 06:33 PM
Concept Details for the Week 60-Perfume/Eau de Toilette-bottle
subject - Perfume/Eau de Toilette-bottle
There is a great variaty of designs that you may influence from as well as bottles that you may design on your own.
Though texturing is not obligational, this might be an excuse for some of you to polish up on their rendering skills as well.
Not too many limitations are applicable as long as it contain a liquid. But I would strongly recommend you to show care to fit the title rather than posting any bottle.For perfume bottle planned for much more complicated design actually iI did around 8 sketches but had to do a simple one to finish it within an hour.
Bottle is Nurbs revolve surface, rest is all polygon. For the cap initially started with revolve surface then converted to poly then edited the shape to give the glass cut shape. I have attached the word "Paris" behind the bottle which is not seen in the rendering, I guess there are some corrections to be done for the glass material. I did not work on caustics. Did a simple maya software rendering with Raytracer enable.
Waiting for all your c&c......
Software: MaYa 7
Time: 60 mins
Rendering: Maya software renderer
Post: Photoshop
_
Arkay
03-01-2006, 06:34 PM
This is my first entry in speed modelling. When I was at my parents over christmas I saw my old 'My pet monster' toy and thought it would have been perfect for the week 77 challenge. So I've done it for this one instead.
Week 77: Plush toy
Time Limit- 60 min
Concept;
Even though a 'plush toy' is an intended word for furry or fuzzy soft toys, the modern induistry has introduced a variaty of none furry toys to the market and has accepted them also as a plush toy to describe that the toy is soft and intended to have no sharp artifacts.
Such models shall be accepted also. So all the Plush Gollums, Aladine's, Cabage-Patch Dolls are acceptable.
Just do make sure that the model fits the brief and is simply put: Cuddly.
gan3d
03-01-2006, 06:45 PM
cyatic: Welcome aboard. you have done a nice work. I just wanted to tell you that you need to add the CONCEPT of the week in your post. Plz see others post for example. Infact my last post is also a perfume bottle you may check it out.
Khorne wow u have done a good detailed model man, i liked that cute magnifing lens :)
murdock_dt
03-01-2006, 08:54 PM
Ok here is one i missed ... :lame:
subject - Perfume/Eau de Toilette-bottle
There is a great variaty of designs that you may influence from as well as bottles that you may design on your own.
Though texturing is not obligational, this might be an excuse for some of you to polish up on their rendering skills as well.
Not too many limitations are applicable as long as it contain a liquid. But I would strongly recommend you to show care to fit the title rather than posting any bottle.
3d studio 8
modelling time 40 min
texturing time 10 min
render 5 min
RockstarKate
03-01-2006, 09:29 PM
Week 34:
modelling time - 60 minutes
subject - music on the move
OK. time to get the thinking caps on
from an old radio to an iPod, if it's portable and plays music then it qualifies for this challenge
I got one of these for Christmas, and it ROCKS! Hooray for Sony.
Probably the last entry for me this week. Gotta get to work on something else.
Happy New Years all!
TotalScore
03-01-2006, 09:47 PM
Finally my mini-Black-3DT is done. here he is. after 5 futile attempts i finally got one right in the shortest time i've ever done a head. AND i used maya hair for the first time so that was cool too. BTW Kate very nice entry i like everything about it (modeling texturing.....the works). :dance:
Week 71 & 72 - Mini-me
You have two hours to create a charicature/cartoon of yourself, hence the title "mini me"
Little Adition;
The subject stays as it is... but we have decided to broaden the scope a little as most of you already know.
As you are able to do a mini version of yourself. You are also able to model out one of the members from the forum. This brings two aditional rules to the game though:
1_The person you model out HAS to be a member in the Threedy forums.
2_If the model you make of another person is too offencive, she/he holds the rights to ask us to remove the image. No questions asked (But this will not disqualify you). So please be respectful to not have your hard work go to waste.
Have fun and let's see some great entries
Andy, Black, Marty and Fastrak
Time limit - 120 minutes
Deadline - 22.00 G.M.T. Wednesday 16th of November 2005
Info:
Software: Maya 7 and Photoshop 7
Modeling: 120 minutes (60 for head and 60 for body and finetuning)
Texturing and hair: 45 minutes
Render: 5 minutes (mental ray)
Jor-Dan
03-01-2006, 11:08 PM
gah, another failed model... i think i might try this or the g36c again before the challenge is over.
UnsteadyTeddy
04-01-2006, 12:05 AM
Havn't done a speed model for a while :)
subject - alloy/steel wheel
time limit - 60 minutes
deadline - 22.00 G.M.T. Wednesday 31st August 2005
RockstarKate
04-01-2006, 12:41 AM
Total score:
That's an awesome miniBlack! I can't beilieve you did the hands too! They look great.
What does his shirt say? It's hard to read.
TheWinterLord
04-01-2006, 01:03 AM
RockstarKate Wow that really looks great, texturing rocks also, great present btw.
TotalScore I agree with Kate :)
RockstarKate
04-01-2006, 02:11 AM
TheWinterLord:
Thanks! I made all the bitmaps in illustrator, which was fun.
Yeah, it's an awesome present. It takes about 20min to charge all the way and plays for 50 hours :) Sweet.
TheWinterLord
04-01-2006, 02:31 AM
wow nice amazing battery life, yeh texturing im not very good at my self.
diskclaimer
04-01-2006, 05:44 AM
modelling time - 60 minutes
subject - lamp
It doesn't have to be any particular type of lamp it can be a floor mounted standard lamp, an angle poise, desk lamp etc etc etc - your call, make it interesting
I hope this is works.... if it does its my first valid entry into the speep modelling challenge
3ds Max 8
Modelling time 60 min.
TheWinterLord
04-01-2006, 03:40 PM
Hello I decided to model my phone, texturing was a mess and It didnt work around some shapes like the cylinder, well see for your self. Other than that I like it.
week 51 - Mobile Communication Device
this weeks challenge:
Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 23rd June 2005
Subject - Electronic Mobile Communication Device
This includes a variaty of technologies newly introduced luxuries.. From GSM's to pagers and so on.
The bit about Electronic has been added especially to keep it obligational.
Have fun
Black
gan3d
04-01-2006, 03:53 PM
Concept Details for the Week 66 - Extinguisher
subject - Extinguisher
Any device that is of use to extinguish a fire physically or chemically. Your entries are expected to be capable of such a task.
We strongly request you to not post any entries of your creation urinating on a fire to extinguish it.
Black and Andy
hello guys, here is my 6th entry fire extinguisher. I wanted to do one organic entry also but since am having fewer i dont think i can do it, well then i guess this is my Last entry for this week. Hope u ppl like it.
_
evolution
04-01-2006, 04:50 PM
I haven't entered a speed challenge in a while cause ive been way busy but i figured since i have month off i would make it a goal to enter one of them befoer the end of my break so here it is hopefully it can stand a chance against the really amazing models that have already been submitted. Its based on the week 19 guitar vhallenge and its modeled after the yamaha silent guitar line! Enjoy!
Modeling: 3DS MAX 7 Full 60 min (and theres still details that i had to leave out :( )
Texturing: 15 min
Rendering Vray 2 min
"subject "guitar"
This week we are back with the musical instruments.
Your guitar can be acoustic, electric (electro acoustic) classical. spanish or pure fantasy - there will be no marks for the first person to post a blank image and say it's an air guitar "
HEY guitar isn't from 2004 ?
cyber_zero
04-01-2006, 07:12 PM
Hello everyone!
Long time since my last submission, but I really missed the spirit of the challenges!
So here's my only post for this week. I wanted to model more but really didn't had the time...
Week 73 - Soap Dispenser.
Done in 3ds max 7 and rendered with vray
Just some lathes and lofts.
Time
modelling: 50 min.
texturing: about 1 hour
rendering: about 2 hours
By the way congratulations to everyone for the great models and renders!
TotalScore
04-01-2006, 08:50 PM
Kate and WinterLord, thanks alot you guys. I wanted to put in a Pantera shirt but didn't want anybody to not like my entry because of that so the shirt i painted in photoshop saying "WROCK!!! by TotalScore" and a picture of tha Sabbath rocking in the background. YEAH BABY!!! :D :evil:
cyber_zero very very nice brushed metal texture.
Black-3DT did ya like it?
fastrak
04-01-2006, 09:11 PM
Evolution
al3x has made a very critical observation, your week for entry is outside the boundries of the last year (week 29 and up). So unfortuately, your entry will not be included in the judging. Mighty fine post none-the-less.
Fastrak
Justo
04-01-2006, 10:16 PM
Hey guys, I went away for my christmas vacation :D Had a great time, amazing entries!!! Good job. I made this the other night, was fairly fast :)
Hope you al lhad a great new years and christmas!!!
3dsmax 7
model = 25
render = 1 hour
texture = 20 min
fastrak
04-01-2006, 10:18 PM
I'd like to take the opportunity to wish a couple of our frequent speed challenge posters' a
HAPPY BIRTHDAY
to
RockstarKate and Rooky
:dance:
RockstarKate
04-01-2006, 11:20 PM
Hey thanks! I'm 28 now! sooo close to 30 :eek:
Oh well, I still act and feel like I'm 18 :smug:
This was a fun challenge, and should perhaps be an annual thing!
ShadowMaker SdR
04-01-2006, 11:48 PM
Oh well, I still act and feel like I'm 18 :smug:
I keep wondering why people say things like that as though it's a good thing. I liked being 18, but I am glad I am not anymore. If my life now was still as controlled by hormones and lack of self confidence as it was when I was 18 I'd worry to be honest.
But then again, if you refer to an age where you could still see the fun in things and were not yet cynical towards the world etc. than by all means: act and feel like you're 18!
antto
05-01-2006, 12:02 AM
week 34 - music on the move
modelling time - 60 minutes
subject - music on the move
OK. time to get the thinking caps on
from an old radio to an iPod, if it's portable and plays music then it qualifies for this challenge
good luck and have fun
Okay here's another entry from me, its creative muvo2.
What really pisses me off is the fact that few days ago I made a very nice model of zen micro for this challenge but ofcourse my computer just had to break before i could post it so I had to make another one.
Rooky
05-01-2006, 12:26 AM
fastrak
thanks!!! i`m 19.. going to live forever - so far so good.. :D (joke) :)
haven't found time to participate this challange.. :/ have some stuff to do - exam session has started, and it takes a lot of time get managed with all the things.
Hi there, second time i entered a speed model challenge, last time i made a foot, so heres my boot :). ps. my wireframe is rendered, because my videocard has some problems with the viewports. if this is a problem ill change it(but because im late i wanna post it(edit: changed the wire to a viewport grab, with some clipping in it)).
this weeks challenge
time limit - 60 minutes
deadline - 22.00 G.M.T. Wednesday 25th May 2005
subject - footwear
as long as it's something you wear on your feet then it is suitable for this challenge. Shoes, boots, sandals etc
Old_Nick
05-01-2006, 12:49 AM
original challenge:
week 34
so, here we go, with this week's challenge
modelling time - 60 minutes
subject - music on the move
OK. time to get the thinking caps on
from an old radio to an iPod, if it's portable and plays music then it qualifies for this challenge
------------------------------------------------------------------------
Here is my entry
Software: maya
Time: 60 min
betasoft
05-01-2006, 01:26 AM
week 34 - music on the move
modelling time - 60 minutes
subject - music on the move
OK. time to get the thinking caps on
from an old radio to an iPod, if it's portable and plays music then it qualifies for this challenge
good luck and have fun
ok here is my next entery, its my mp3 player, info in image, hope you like it...
HAPPY BIRTHDAY to RockstarKate and Rooky
.................nice entry everybody.......................
betasoft
05-01-2006, 01:44 AM
ok i hope that it isnt my last entery, before dead linde... hope you like it
speed modelling challenge week 36 - sofa
so, here we go, with this week's challenge
deadline - 22.00 GMT Wednesday 2nd March 2005
modelling time - 60 minutes
subject - sofa/couch/settee
OK. time to get creating. It can be a traditional, modernist or your
own concept we will be looking for style, comfort and practicality
ApeiNe
05-01-2006, 01:51 AM
Really awesome work betasoft :o
you're damn good bro ;)
-R3D-
05-01-2006, 01:51 AM
Time limit - 60 minutes
Subject - Puzzle
any form of puzzle, Rubiks cubes, mazes, 3 Dimensional crossword puzzles etc etc get creating.
Happy new year by the way everyone.
Here's my 5th one, Just a little puzzle.
Enjoy :)
App:: Cinema 4D
Modelling:: 35 Mins
Scene:: 30 Mins
Render:: 5 Mins or so
betasoft
05-01-2006, 01:52 AM
ok, my last one, is 22:59, i think that was enough... hope you like it...
speed modelling challenge week 36 - sofa
so, here we go, with this week's challenge
deadline - 22.00 GMT Wednesday 2nd March 2005
modelling time - 60 minutes
subject - sofa/couch/settee
OK. time to get creating. It can be a traditional, modernist or your
own concept we will be looking for style, comfort and practicality
Black
05-01-2006, 01:55 AM
Okay everyone!...
It has been a very intresting two weeks with some very well accomplished entries.
I guess practice DOES make better :)
I would like to make a warning on a matter again because a few contestants seem to miss out on it... Please do NOT change anything about your posts AFTER the deadline. If there is an "Edit" date after the deadline the post gets disqualified.
If you have a good reason contact one of us before you do any change.
Well that's that I guess...
Will be starting the new week as soon as it's approved.
Good Luck!
Black
betasoft
05-01-2006, 01:56 AM
to -R3D-
god entery, really ... was that puzzle done by boole function???
Black
05-01-2006, 01:59 AM
TotalScore...
Lol thank you for the time you spent on trying to model me out.
Unfortunately I can't comment too much on the entry since it IS a challange. But I have to say that it is a good depiction to limited time.
How did you go about handling the hands?
(Like most; I had to leave mine as stumps/primitive)
Black
alidanesh
05-01-2006, 02:00 AM
betasoft : geat work(Music player)....25 min ???
evolution
05-01-2006, 02:04 AM
good luck everyone, sadly i made a mistake when looking at the weeks and choosing my topic i saw the last post date for the guitar week and saw 2005 so I thought it was part of 2005 :wall: eh next time ill just be more careful, or not do it at 3 in the morning when i should be sleeping! :smug: Good luck again everyone there were some really great entries!!!
TotalScore
05-01-2006, 02:07 AM
Black-3DT it was actually reallly fun , i tried modeling the head my way but that got messed up so i practiced your way over and over then i finally got the hang of it.
the hands as ususal started with a polycube, but i have had so many trials and errors that i have gotten much better.
arms were made with nurbs cylinders then to poly but the ears gave me a little trouble; had to tweak alot to make them look good.
BTW using NURBS cylinders to get the general shape of the fingers on the hands is a really goodd start instead of just extruding and tweaking polys
-R3D-
05-01-2006, 02:07 AM
betasoft:: Thanks, No, I used splines, then extrudes them. I worked out how to do it quickly :)
TotalScore
05-01-2006, 02:14 AM
Rooky and KATE HAPPY B_DAY MAN!!!!
betasoft
05-01-2006, 03:28 AM
alidanesh: yes, really 25 minutes, that easy model, all reliefs and some like it was done by boole function (and of course by extruding, bevell and extrude inner)... otherwise your posts is good too...
RockstarKate
05-01-2006, 03:49 AM
Thanks for all the Happy birthdays!
I'm off to have some happy birthday beers!
cohort
05-01-2006, 11:34 AM
Week 61..
time limit - 60 minutes
subject - alloy/steel wheel (car or motorcycle)
Software: Blender 2.40
Modelling time: 39 mins 14 sec
I used the 'mirror' and 'subsurf' modifiers on the mesh shown in the inset to produce the results.
Here's my entry. hopes its on time. :smug:
hope you like it.
ahaaaaaaaaaa **** forgot about the time difference :hmm: :hmm: :hurt: its 21:55 in the netherlands.
Week 47 - Footwear
Modeling time: 60 min.
Texturing: 25 min.
Scene and lighting: 20 min.
Rooky
06-01-2006, 12:55 AM
Thanks for greetings!! =))
N1NJ4
06-01-2006, 05:49 AM
first post here..
I did a lamp from week 33.
wdl, I think you used the same referetion I´ve used.. lol
http://www.andrewwhitehead.com/741/art_024.html. But your is better than mine, anyway:
Marty_McFly-3DT
02-03-2006, 01:56 AM
This was an interesting week to judge. It brought back many memories of challenges long forgotten. You guys did a pretty good job for this challenge... even if you did drive Black-3DT to the end of his wits! :)
Honorable Mentions
gan3d (http://forums.3dtotal.com/showpost.php?p=416639&postcount=56)
-R3D- (http://forums.3dtotal.com/showpost.php?p=416642&postcount=57)
noyb (http://forums.3dtotal.com/showpost.php?p=416705&postcount=66)
Justo (http://forums.3dtotal.com/showpost.php?p=416770&postcount=77)
prats (http://forums.3dtotal.com/showpost.php?p=417109&postcount=101)
RockstarKate (http://forums.3dtotal.com/showpost.php?p=417157&postcount=107)
al3x (http://forums.3dtotal.com/showpost.php?p=417164&postcount=110)
Radulan (http://forums.3dtotal.com/showpost.php?p=417233&postcount=121)
al3x (http://forums.3dtotal.com/showpost.php?p=417305&postcount=131)
Oto (http://forums.3dtotal.com/showpost.php?p=417426&postcount=146)
RockstarKate (http://forums.3dtotal.com/showpost.php?p=417467&postcount=152)
alidanesh (http://forums.3dtotal.com/showpost.php?p=417546&postcount=178)
noyb (http://forums.3dtotal.com/showpost.php?p=417567&postcount=181)
TotalScore (http://forums.3dtotal.com/showpost.php?p=417960&postcount=203)
wdl (http://forums.3dtotal.com/showpost.php?p=418024&postcount=208)
TheWinterLord (http://forums.3dtotal.com/showpost.php?p=418070&postcount=211)
antto (http://forums.3dtotal.com/showpost.php?p=418297&postcount=229)
gan3d (http://forums.3dtotal.com/showpost.php?p=418298&postcount=230)
shamohan (http://forums.3dtotal.com/showpost.php?p=418837&postcount=263)
gan3d (http://forums.3dtotal.com/showpost.php?p=419265&postcount=283)
Arkay (http://forums.3dtotal.com/showpost.php?p=419266&postcount=284)
TotalScore (http://forums.3dtotal.com/showpost.php?p=419301&postcount=288)
evolution (http://forums.3dtotal.com/showpost.php?p=419522&postcount=298)
cyber_zero (http://forums.3dtotal.com/showpost.php?p=419554&postcount=300)
antto (http://forums.3dtotal.com/showpost.php?p=419627&postcount=307)
Ojah (http://forums.3dtotal.com/showpost.php?p=419632&postcount=309)
-R3D- (http://forums.3dtotal.com/showpost.php?p=419663&postcount=315)
Runners Up
adamos (http://forums.3dtotal.com/showpost.php?p=416702&postcount=65)
wdl (http://forums.3dtotal.com/showpost.php?p=417125&postcount=102)
TotalScore (http://forums.3dtotal.com/showpost.php?p=417103&postcount=100)
Khorne (http://forums.3dtotal.com/showpost.php?p=417200&postcount=118)
Old_Nick (http://forums.3dtotal.com/showpost.php?p=419640&postcount=310)
Winners
RockstarKate (http://forums.3dtotal.com/showpost.php?p=416994&postcount=87)
gan3d (http://forums.3dtotal.com/showpost.php?p=418863&postcount=265)
The winners can get in contact with ben@3dtotal.com and supply their contact details which CD they would like and which weeks challenge they were winners of we'll get your prizes out as quickly as possible.
Rooky
02-03-2006, 02:06 AM
RockstarKate and gan3d u deserved it - amazing works there!!! :)
and congrats to all others too!!!
evolution
02-03-2006, 02:12 AM
good job everyone!! I have to admit though i find it somewhat amussing that i got an honorable mention even after it was made clear that i messed up and did a topic from outside the timeline lol oh well!!! again good job everyone especially the winners!!
RockstarKate
02-03-2006, 02:22 AM
Ooooh! Thanks!!! That was very unexpected :)
I'll tell you all the secret of that model: LOFT along spline :) No other way to do it in the time limit. Thanks a lot, I am very honored and happy.
Congrats to Gan3D and all the others also. That was a fun week... maybe it should be an annual thing.
Marty_McFly-3DT
02-03-2006, 02:32 AM
good job everyone!! I have to admit though i find it somewhat amussing that i got an honorable mention even after it was made clear that i messed up and did a topic from outside the timeline lol oh well!!! again good job everyone especially the winners!!
Consider it a reprieve... I felt like being generous... :)
H2O-3DT
02-03-2006, 03:11 AM
Congratulations RockstarKate and Gan3D.
evolution
02-03-2006, 04:01 AM
well then a special thanks goes to you Marty_McFly-3DT for being generous!!! :smug:
prats
02-03-2006, 08:39 AM
Wow!!! That was unexpected...an honorable mention for my entry. Thanks Marty
Congrats Rockstarkate and gan3d. Awsome entries from everyone.
gan3d
02-03-2006, 09:19 AM
THANKS !!! WOW !!!... Congratulations RockstarKate and to all runners up,honorable mentions.
SubCroC
02-03-2006, 11:18 AM
congratulations to Rockerskate&Gan3d.so good entries.congrats all too.
betasoft
02-03-2006, 11:56 AM
hm...
ApeiNe
02-03-2006, 04:45 PM
Nice one Gan3d & Kate ;)
Hope I could see your phone texture a day gan :roll: :D
shamohan
02-03-2006, 08:41 PM
gan3d ,-R3D-,noyb,Justo,prats,RockstarKate,al3x,Radulan,al3x,O to,RockstarKate,alidanesh,Noyb,TotalScore,wdl,TheW interLord,antto,gan3d,gan3d,Arkay,TotalScore,evolu tion ,cyber_zero,antto,Ojah,-R3D-
Runners Up
adamos,wdl,TotalScore,Khorne,Old_Nick
Winners
RockstarKate,gan3d
TheWinterLord
02-03-2006, 10:08 PM
wow nice to get a honorable mention, my friend told me about it right now,
Congratz to gan3d and RockstarKate! good jobb!
gan3d
03-03-2006, 11:12 AM
Nice one Gan3d & Kate ;)
Hope I could see your phone texture a day gan :roll: :D
Thank you ApeiNe. I textured it once but did not come up like i expected. I will texture it once again and complete the scene and post it. thanks for all the encouragement.
yeap my first honorable mentions ...i'm verry happy
hey any ones knows how to put your honorable mentions on your signature?
congrats not"goncrats" to all the winners and runners and honorable mentioned..
and sha.. good job and happy birthday... :dance: :dance:
Marty_McFly-3DT
06-03-2006, 01:43 AM
Just curious Juha... but do you mean "Congrats?" :D
hmm yeah :wall: .. sorry i mean that. not that other one..
bit tired , sorry folks.. :wave:
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