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handyandy2003
07-02-2006, 11:24 PM
This one will be appreciated by all the 24 crew out there. I started modelling this a couple of weeks ago, put had to put off more work on it, as I had assignments to do. Well now its half term now, so I plan to finish this off in the next week (or so)

The plan is to build the main workstation (in fairly high detail – basically till my Pc says, “nah that’s enough” and dies) were the chief programmer/analyst sits.

Done this in Maya, Love modelling in it but hate the lighting set up, so I may require a little more help with that, if I get stuck (I am aware this is a Max dominant site, but I love 3DTotal massive, so I post here anyway : ) )


Ive included a screenshot to refresh your memory and give an idea of what im trying to achieve

handyandy2003
11-02-2006, 12:37 AM
An update

Bone
12-02-2006, 02:24 AM
Nice IDea! i love the series. Keep it up.

handyandy2003
15-02-2006, 11:28 PM
Main work station is almost finished

sarN
16-02-2006, 01:37 AM
well i never really pay attention to what this place looks like, but the modelling looks solid so far. maybe another iteration of smoothing on the table surface. by far the best show on tv right now ;)

maverickltd
14-02-2007, 03:33 AM
Hey, man, those look awesome.

I was wondering if I could use your poly models in a CTU map I am building for Counter-Strike: Source, or at least use your models as an example to build my own.

PM if you're interested.

handyandy2003
19-02-2007, 05:32 PM
Thanks for the comment mate. Here is what the finished renders looked like. I have no problem with you using the models, just give me a few days to find the files. hopefully i still have them, i made this ages ago, made it in maya.