View Full Version : Silly ol' Skull
10-03-2006, 06:12 AM
I know this isn't really FINISHED per se, but since I plan on doing no more to it, I figured it would fall into this category. I have given up on it, namely because I only did it when I was in a rut as to what else to do. I just figured I'd let y'all take a look at it and see what you think.
10-03-2006, 08:08 AM
I say this a lot lol. But can we see a front and side view. From here though, it looks pretty good
10-03-2006, 08:39 AM
the eye sockets need to be fixed... the nosebridge is too wide and that makes the sockets warped...
10-03-2006, 08:59 AM
I see where you mean about the nose, the eyes would be a little too far apart as it is now. But I really had no plans on changing anything, or at least not posting it here. That's because (and why) I posted in the finished section. If I get the urge and decide to make something more of it, I'll request it moved to the WIP:Organic section. Still, a few minor changes to improve it couldn't hurt.
11-03-2006, 05:37 AM
I like it very much.
I made a skull once too, just for practice.It is more like a creature skull.
11-03-2006, 12:07 PM
Nice work... Looks really good... Keep Posting
thanks for showing us your work, however next time please post your renders in your own thread. Do not "piggy back" them in others posts...
Nice job, the human skull is a hard one to make. Its also a hard obj to create that "fools" the human eye in to believing that its real. I would take a look at some more refrence photos and add diffrents bits to your model from diffrent skulls.. that way you get a mix of many... helps with this stuff
12-03-2006, 07:57 AM
Thanks for all the compliments and everything. Used, I know what you mean when you say about the details. As ilkejav pointed out before, it's got a few trouble spots, and I really think it would benefit from a good texture. Many of the details could be added there, such as the seams on the top of the head, and others like that. At this point, I am so busy working on my other project that I don't have time to work on something like that (bone texture...egh...).
15-03-2006, 03:43 PM
Good work! Keep it up!!
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