rob_beddall
07-03-2003, 08:16 PM
hey!!
i have just bought unreal tournament 2003. i'm itching to get some meshes into my own level. not characters or anything that complicated yet. just static meshes. i have the latest update of the actor x plug-in. i can export as an .ase file. it shows up in the static mesh browser. it even shows up in the perspetive view port of UED. but i can't get it to be there in the actual game for the life of me. i can sometime get my man to collide with it but it's invisible. i have assigned it a texture from within the static mesh browser but it's still invisible in the game. i'm not changin' any attributes other than the texture. wot's goin' on?
are there ant tut's out there that cover maya imports?
i have only seen ones for max.
cheers!!
p.s whats the walkabout plug-in?
it came with the game( with maya personel learning edition, but i use maya 4.0 unlimited) i hope somebody can help.
cheers!!
i have just bought unreal tournament 2003. i'm itching to get some meshes into my own level. not characters or anything that complicated yet. just static meshes. i have the latest update of the actor x plug-in. i can export as an .ase file. it shows up in the static mesh browser. it even shows up in the perspetive view port of UED. but i can't get it to be there in the actual game for the life of me. i can sometime get my man to collide with it but it's invisible. i have assigned it a texture from within the static mesh browser but it's still invisible in the game. i'm not changin' any attributes other than the texture. wot's goin' on?
are there ant tut's out there that cover maya imports?
i have only seen ones for max.
cheers!!
p.s whats the walkabout plug-in?
it came with the game( with maya personel learning edition, but i use maya 4.0 unlimited) i hope somebody can help.
cheers!!