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joelangmuir
01-09-2006, 04:38 AM
So here is my monster head...there are probably some problems with the topology, but all in all I was happy with it.

joelangmuir
01-09-2006, 04:39 AM
So I took the head into ZBrush and started detailing it. I still can't figure out how to make custom alphas like in the ZBrush tutorial, but it's ok.

joelangmuir
01-09-2006, 04:42 AM
I just tried texturing it in ZBrush and couldn't figure it out. It looked good in Project Master, but after I lifted the canvas up, it got all screwy. I guess it's time to refer to the tutorial. I got this image by exporting it before lifting the object. I want the head to look like it's decapitated from the body, so I gotta keep hashing out the model at the bottom.

RHedendahl
01-09-2006, 04:24 PM
good joob, but I think the head has to much of a square form(sry for my english). also think that you need to work a little more on the ears.

Keep up the good work