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waheed nasir
11-10-2006, 09:51 AM
hello there...:wave:, hope all is fine.

here comes the 54th Speed Painting Challenge, starts today and ends on the 24th of october, tuesday, 2006.

this topic demands creativity, aesthetics, design skills, workability etc. its upto u how far u can go...:).

:*poly: Topic: Concept Vehicle.

u can paint any kind of vehicle (of road, air, sea or space, etc). remember: your design matters. do give it a futuristic look and show your design skills. it can be only a vehicle or u can paint it in some environment. its upto u.

u can start painting and posting, u got time till the 24th of october. voting starts after that.

each person can submit upto 3 artworks but kindly do remember to mention your final, votable entry.

Rules: http://forums.3dtotal.com/s...ead.php?t=24525

all the best...:wave:.

artecnl
11-10-2006, 11:54 AM
hi guys, here is the first entry, i call this ship, adamantium :D i hope you like it
1:30 hours on the ship and 3:30 hours in the scene , pscs and graphire 4
i think in my next one i put more attention to the concept ship than the scene :shy:
cheers :)

http://img201.imageshack.us/img201/1949/future1oh8.jpg (http://imageshack.us)

nucron
11-10-2006, 12:27 PM
whoa, nice chrome, artecnl! that's an interesting ship design, as well. and the scene is really well done - I'm liking that holographic runway, there. good composition on this one and the "materials" are spot on. maybe a little more time could have been spent on the leaves and plants in the top left, since they don't really look like part of the scene as you didn't go much beyond using brush shapes for them. but other than that, nice work!

yahya
11-10-2006, 12:32 PM
must to be in it :)

Annatar
11-10-2006, 01:51 PM
Artecnl: Partly its the brilliance of the work, but mostly its the ease with which you create them.
Tis depressing for us lesser mortals. Class bit of work!

waheed nasir-3DT: Great topic, should get the ol' grey matter racing.

stephendm
11-10-2006, 02:31 PM
Awesome topic Waheed - my time is limited at the moment but I will make sure I enter this one.

Artecnl: Amazing!! I particularly love the platforms, pillar and runway but the ship is quite excellent too (though as you mentioned, you could maybe make the ship more of a focal point, given the topic)... Regardless, it rocks! :)

arneoog
11-10-2006, 05:55 PM
Oh Yes! :D
I'll start designing as soon as possible! :p

wargrafix
11-10-2006, 06:07 PM
Sweet topic! Hopfully my entries will be a hell of alot better than the last challenge.
artecnl: Holy damn, that is great. It has a nice star wars feel to it. Love the colours you used.
________
CB350F (http://www.honda-wiki.org/wiki/Honda_CB350F)

HA-Jassar
11-10-2006, 07:25 PM
Nice one artecnl! I'll start thinking of something to work on.....hmmmmm...
-Jassar

artecnl
11-10-2006, 07:29 PM
thanks for all the kind comments guys, :D i hope to see you entries soon , im working on my second one, i really like this topic a lot
cheers :D

headzeppelin
11-10-2006, 07:46 PM
Wow, great job! Thats pretty amazing. I really like the way you used the highlights on the stone, and the chrome looks very good. It might be kind of cool if you reflected some more of the environment in the ship :), because I really like that environment. Overall, good job. I'm going to be in Texas for two weeks starting Monday for work, so we'll see if I have time to get in on this.

- HZ

Tunka
11-10-2006, 07:49 PM
Very good topic. I don't know how much I can concept it but I trying to do so and soon I will post my entry

Suirebit-3DT
11-10-2006, 08:57 PM
Here we go again....but now I'll take my time to create something kickass :D

DerekSc
11-10-2006, 09:37 PM
Looks like the next low-poly contest will be "futuristic vehicle", in case you feel like turning your painting into a 3d model. At least you'll have your concept art done ahead of time.

Milan
11-10-2006, 10:04 PM
o h nice topic-
artecnl- what a cool render . u r always fast and good

Lukanus
12-10-2006, 12:37 AM
Hi everyone!

Amazing topic Waheed! I think that it will be very challenging and soon it will be HOT at this forum...Good...

Artecnl - I could criticize you and say,that I don't like your work too say something different, but what for?...I like it a lot, like all your paintings.Again excellent technic, colours, and composition. Great work. :wave:

Here's my concept. Took about 3 hours with PS and tablet. "Enjoy"... :)

http://img78.imageshack.us/img78/1672/crawlerbf0.th.jpg (http://img78.imageshack.us/my.php?image=crawlerbf0.jpg)

Regards.

artecnl
12-10-2006, 06:32 AM
Lankanus- great concept. a big machine, i like a lot the foogy mood, thanks for the kind words pal :D

drained spirit
12-10-2006, 10:10 AM
i don't know artecnl, it pretty much looks like u have won the competition with you rvery first entry!!!

HA-Jassar
12-10-2006, 07:02 PM
Here's my votable concept: "age of speed", what you see in this image is a half car half bike :roll: , the rims don't rotate! just the blue wheels do..

>>>>>>I've updated the image, check it out, also notice that the guy is wearing waxy leather :D <<<<<<<
[img=http://img99.imageshack.us/img99/2514/speedchallengefinal2up6.th.jpg] (http://img99.imageshack.us/my.php?image=speedchallengefinal2up6.jpg)
done with photoshop , it took me nearly 5 hours to finish this one..
I hope you like it.
Cheers!
-Jassar

Suirebit-3DT
12-10-2006, 10:00 PM
drained spirit> No he didn't, I'm preparing a bomb :D Just wait to see :P

artecnl> The environment could use more refinement, but the mood and the vechicle are great :) Thanks for submitting so fast 'tho :D I was about to submit mine too, but now I'll take my time *evillaughs* :D

Lukanus> Good volumes, I like it :)

Ha-Jasaar> Kindof cartoonish, but that's ok...:) But those weels look weird...neon weels? :D

HA-Jassar
12-10-2006, 10:39 PM
Kindof cartoonish, but that's ok... But those weels look weird...neon weels?
those wheels are made of something unknown to us yet :cool: , it's a scene from the future! haha...
-Jassar

gordon13
12-10-2006, 11:00 PM
Nice entries! Question- Do vehicles, include robot walkers/mechs?? Id like to design a mech :D

Suirebit-3DT
12-10-2006, 11:02 PM
I see :ufo: :D the new alien tehcnology - cyan wheels with hyperspace activation properties :D Jump towards the future with Alien Co.! (*We don't asume responsability if you end up in the middle of nowhere :P )

HA-Jassar
12-10-2006, 11:07 PM
LOL! you got it right Suirebit :D , I just hope i don't get too lost :roll:

gordon13
12-10-2006, 11:35 PM
Ah ok. Seems I can make a mech, seeing as Lukanus made one (His painting only started showing up now, after I first posted)

morpheusman
13-10-2006, 04:03 AM
hi guys, here is the first entry, i call this ship, adamantium :D i hope you like it
1:30 hours on the ship and 3:30 hours in the scene.....


Nice challenge....if only I had my graphics tablet with me. Love the challenges on here (even if I don't always get to post in them) :shy:


btw Artecnl, How did you manage to spend 5 hours on the painting if the challenge was only posted 2 hours before your submission?? :hmm:

Morph :dance:

artecnl
13-10-2006, 05:46 AM
Hi morpheusman, i only spent 1 30 hours doing the ship design and retouching and adding detailsto the background, i already was working on the background before i know from the challenge topic, thats the reason to put the worktime separated. :o

i hope you can manage some time to make an entry,

Cheers :D

Ha-Jassar. great concept, i like the idea a lot :)


thanks for all your comments guys :) , im already working in other concepts
see ya,

a useful link : http://archive.cardesignnews.com/studio/tutorials/index.php

HA-Jassar
13-10-2006, 01:17 PM
wow! thanks artecnl for that cool link!
Cheers!!!
-Jassar

Suirebit-3DT
13-10-2006, 09:01 PM
Great :) Gonna try to do some star wars scene...wish me luck :)

Suirebit-3DT
14-10-2006, 10:49 PM
quite silent around here

Suirebit-3DT
15-10-2006, 12:14 AM
And here is my entry - a Race on Tatooine (Star Wars)

Who's the daddy now :D (kidin) Hope you're gonna like it :) Comments are welcom, i might do more fine tuning later.

kthanks.

http://img201.imageshack.us/img201/5248/tatooinerace2bn3.jpg

http://img201.imageshack.us/img201/5248/tatooinerace2bn3.jpg

HA-Jassar
15-10-2006, 12:26 AM
Hey! that's a cool concept Suirebit!
I agree it's a little too quite here....spooky! I think everyone is working hard on their pieces?

Tunka
15-10-2006, 11:04 AM
Hello members, here is my entry no.1. Comments and critiques are welcome.

http://i110.photobucket.com/albums/n85/Gudla02/Poka_I_Final.jpg

Jorg40
15-10-2006, 09:26 PM
OooOoo, I will enter this competition as a professional noob. ;)

Suirebit-3DT
15-10-2006, 10:06 PM
Thank you Ha-Jassar :) Myeah...kindof sad :( people don't even comment or give some crits anylonger :(

waheed nasir
15-10-2006, 10:31 PM
I agree it's a little too quite here....spooky! I think everyone is working hard on their pieces?

yeah...im quite sure of that...:).

Jorg40
15-10-2006, 11:29 PM
Here's my entry, first drawing of a vechile with my tablet. Be kind :shy:

http://unknown.gamemod.net/vechile.jpg

gordon13
16-10-2006, 12:14 AM
Good to see you're joining in jorg! Good work on your shading and the snininess. My work is coming up when ever I finish it (I dont spend much time on it at the moment..)

waheed nasir
16-10-2006, 12:25 AM
nice sense of speed suirebit...:).
interesting work tunka and jorg40, good work on the shading part jorg40...:).

see ya.

Jorg40
16-10-2006, 02:40 AM
Thank you very much my beloved art friend :shy:

Lukanus
16-10-2006, 06:13 AM
Hi everyone!

1. Ha-Jassar - good, interesting concept.I like the motion in your stuff. But you could try too make it somewhat more realistic, I mean that it looks a bit cartoony too me. Try too add more colours,too eliminate the solid look or maybe add more textures. There colud be stronger highlights on the body of the vehicle. To make things look more metallic, try too add a layer set too Colour Dodge,and then paint ovet the places where you want the surface too look shiny. It will give a nice underpaint effect+realistic highlights.There is also a perspective problem. And the last one: try to think in colours,aviod the outline( use it for sketch or in overview of your composition,I mean when you 're plan your artwork).

2.Suirebit - very nice concept. I like a lot the speed in your image. The vehicle looks nice...maybe more highlights needed...? :roll: .Good work.

3.Tunka - I like the volumes, and the idea of a huge flying transporter (it looks like a transport ship too me...hope I'm right :) ). The shading looks good, but also I think it needs a bit more detail/textures and defeinitely more highlights.

4.jorg 40 - an interesting idea. I bet that it's fast!...but(I'm very grotty tooday :D, I know :) ) I've the same reservations as for Ha-Jassar's painting.
The shading looks a bit better in yours. but ther is definitely too little detail.
Thre is also that "big,fat" outline and the jet propulsion looks odd.

Sorry friends,for my vile words/opinions. Like I said I'm somewhat grotty tooday, so take it easy :). But on the other hand, this forum(and in especial the "master class" users) should teach us something,so that we can raise our painting abillities,not only praise the "artworks" that are looking like there were made by a 5 years old child. When something is looking poorly,then it's poorly( poorly like my english) ,there is no other option. SO TRY TOO BE MORE CREATIVE IN YOUR COMMENTS NEXT TIME, people!!!

Allright! :D...I feel much much better now. :) ...I will be hated and cursed for that...or (what's the worst) I'll be ignored. :D. Regards.

Cheers!

Jorg40
16-10-2006, 12:36 PM
Thank you for your constructive comments, it might be simple.

As I drew it I also thought it would be nice for my mod ^^

Suirebit-3DT
16-10-2006, 02:02 PM
Thanks Lukanus. Ya it needs some more work on highlights but I wanted to keep it as it is, a first entry :) If i'll find the spare time there's gonna be some refining :)

HA-Jassar
16-10-2006, 04:10 PM
1. Ha-Jassar - good, interesting concept.I like the motion in your stuff. But you could try too make it somewhat more realistic, I mean that it looks a bit cartoony too me. Try too add more colours,too eliminate the solid look or maybe add more textures. There colud be stronger highlights on the body of the vehicle. To make things look more metallic, try too add a layer set too Colour Dodge,and then paint ovet the places where you want the surface too look shiny. It will give a nice underpaint effect+realistic highlights.There is also a perspective problem. And the last one: try to think in colours,aviod the outline( use it for sketch or in overview of your composition,I mean when you 're plan your artwork).

Thanks Lukanus! I agree with you and I will see what I can do..the problem is that i'm a bit busy these days :zzz: ....
about the "cartoony" part: I wanted to make it a GTA( you know, the game) style, but I think I have to change that ;P
Cheers, and good luck everyone!

Jorg40
16-10-2006, 06:29 PM
Maybe I should shoot in a second entry, more detailed one.

Tunka
16-10-2006, 08:18 PM
Thanks Lukanus for your valuable comments. If I can concept another it will be helpful.

gordon13
16-10-2006, 09:35 PM
This took me around 4:00 hours for the actual mech. The thing underneath its foot is a tank (I didnt make it look good because I wanted to spend time on the mech and not the environment). Hopefully the image isnt too dark and you can see the little man sitting on the front of the mech. Hope you like :)

http://img74.imageshack.us/img74/367/mechthreedyct5.jpg

Jorg40
16-10-2006, 11:50 PM
d00d its speed painting :P

G13 looking good anyways, better proportions that ive could have made.

Done in 1 hour: 20minutes of figuring out what to draw, then some fast coloring.
Second Entry, im going wild soon, propably gonna come with a 3rd entry:
http://unknown.gamemod.net/vechile2.jpg
http://unknown.gamemod.net/vechile2_done.jpg

gordon13
17-10-2006, 12:03 AM
Yea.. I guess I took a bit long.. Nice idea Jorg, I like your lighting. Looks like the car is under spotlights.

Suirebit-3DT
17-10-2006, 01:07 AM
pretty good volumes gordon, but i miss a background...

jorg, I hate being the one who knocks you down, but...that looks like a sketch of a sketch, like a 2 min stuff...I know this is a speedpainting challenge but not that speedy, lol. There are no volumes, and there's a wrong geometry & perspective...:/
Sorry, you'll get used to me - i'm the guy who gives hard, objective crits :D

Jorg40
17-10-2006, 01:26 AM
hehe no problem mate

I now its fast. My fastest speedo ever. :P

gordon13
17-10-2006, 01:39 AM
Well now the design is there, Ill get a background on it to neaten it up

Pehrson
17-10-2006, 11:08 AM
having problem with uploading my picture?
it says that thereīs something wrong with the threedy database is someone ells having this problem or is it just me??

Karsten
17-10-2006, 11:11 AM
Iīve got this too.

Annatar
17-10-2006, 01:31 PM
Light ground support aircraft. Near supersonic on afterburner. VToL capable...


http://img172.imageshack.us/img172/7861/thespartanharpybj0.jpg (http://imageshack.us)

Suirebit-3DT
17-10-2006, 01:47 PM
Not bad at all annatar; good transparency, good shapes and the best volumes i've seen so far :) Keep it up ;)

As as side note, thanks to everyone who commented so far on my entry! I'm glad you like it :) Don't hesitate to bring up more, I could use any crits on my entry :shy:

Annatar
17-10-2006, 03:23 PM
Suirebit: Love this picture. Great movement and the machines texture is lovely. Now to be picky :) The wings seem to be tilted at different angles in relation to the body and the tail; The shadow on the ground is in the wrong place- but we'll say its a binary star system, hence a second light source. One of the ships behind is a little too much in focus. Dont get me wrong, I love the picture, its just me being picky.

Artecnl: Great entry. Beautifully executed. As you say more focus on the ship. But damn! its class!

Lukanus: Nice idea. Only point I would draw your attention to is the cockpit bubble... Its alittle on the flat side, not quite saying roundish-horizontally. Buy hey tis a goodun.

Ha-Jassar: Cool Bike. Nice comic book feel to it. Good job on the background too, gives a good feel of high speed.

Tunka: Interesting design. Got a feeling its a freighter of some sort (I think someone else mentioned the same). Nice blending/shading of colours. The text looks a little too sharp and flat in colour. Perhaps check out a few pics of heavy machinery, Artic' lorries etc... "borrow" parts of their design and incorporate it in for more detail.

Jorg40: Nice sleek design on both Pics. I suppose it depends what type of look you are going for but more detail would be nice. Maybe suspension, cables etc...

Gordon13: Meaty machine! I swear I saw that missle launcher before somewhere.... Command and Conquer... Nahh cool pic. While I can see why military green is a good idea , camouflage etc but perhaps engine grey for barely glimpsed inner workings?? might break up the totality of green a little more. Just an idea, and like most of my ideas could be hairbrained :D


As for what Lukanus said in regards to comments on images etc, I think it best to give encouragement. If ye are like me the downsides in our own pictures are glaringly obvious to ourselves. We can be our own harshest critics. Tis best first and foremost to praise what is good in others picture. If any advice/ideas can be given its a bonus.
Its way too easy to get frustrated by Photoshop and try to put the tablet through the monitor...
A little praise goes a long way.

As for 5yr olds pictures... I coulda swore most of mine were at least like a 6yr olds :P

Okay feck ye all a 3yr olds then!!

Arf Arf
:D

Pehrson
17-10-2006, 04:51 PM
can't someone fix something so you can post images :ugh:

gordon13
17-10-2006, 05:30 PM
Thanks annatar. Ill work on adding smaller details. Im not really good at using colours so I wasnt really sure what to use to get a nice metallic effect.

btw, You can use imageshack.us to host your work.

Annatar
17-10-2006, 06:03 PM
Gordon13: the paint job was grand. Nicely worn edges, scrapped paint etc. I figure military vehicles shouldnt have chrome or any real reflective surface.
Just thinking, that soldier has a very precarious perch :)
Speaking of stomping/smashing tanks etc, a cool game (boardgame-dice) - you might dig the possibilities and ideas offered in "OGRE" by Steve Jackson Games

Lukanus
17-10-2006, 08:40 PM
1. gordon13 - nice big machine.I like the scale. I also like the highlights on the minigun and the texture on the mech. You could add some background and shadows. There could be more detail on the tank.And there is some perspective problem.

2. jorg40 - I think it looks a bit better than your last one. It's better shaded. But there is a big perspective problem and the strong highlights on the side are diverting attention from the car(my personal feeling).

3. Annatar - very nice concept.It' clean and good rendered.The scale is also very nice. Now the bad things :) . First the shadow. It could be stronger/sharper near the legs of the vehicle and I think it disturbs the perspective in your painting(first it goes horizontally and then it turns up in the upper left corner direction - again it is only my personal feeling,so take it easy :) ). And the second thing is that maybe you should add more highlights to the cockpit. In the end I like it a lot. Nice job.

gordon13
17-10-2006, 11:42 PM
Heh thanks Annatar. Iv never heard of that board game. Ill look for it and see what its like

Karsten
18-10-2006, 12:29 PM
Hi Painters,

some great entries here, looking forward to see more.


My entry:

Capsule Concept (http://www.typographen.de/ShipBluePrint.jpg)


Done in CS 2. It took 3 and a half hours.


Karsten

Annatar
18-10-2006, 12:57 PM
Lukanus:- The shadow in the ground wasnt that important to me, it wasnt as if the background was a "real" backdrop with buildings, walls or other. I could have spent longer on it (spent all of 3 seconds on it) but the point of the compo was a concept vehicle, not its background.
As for highlights on the cockpit, I avoided this on purpose. Like I mentioned to Gordon13 military vehicles should avoid chrome and other shiny surfaces. The Harpy has nice low reflective polymer glass to avoid the give-away flashes of light to the enemy.

Annatar
18-10-2006, 01:24 PM
Karsten: Cool Capsule. Like the glimpses of the inner workings.
I suppose it depends on what look you are going for, I just wonder if giving the Capsule greater texture would be groovy. Im not saying it should be changed, just curious to see what it might look like. Praps scorch marks, patches of rust. oh I dunno hehehhe
Karsten, dont mind me, the ravings of a madman

Lukanus
18-10-2006, 01:53 PM
1. Karsten - It's a good one. I like the idea of the ship,it's nicely rendered and the backround is great. But the ship looks somewhat cartoonish (the outline) in comparison with...the great background. :)

2. Annatar - Yeah, I know that the main piont of the challenge is the vehicle design, not the backgroun. I said also,that all what I like or dislike is my personal sens. If you decide to make some background elements,like the shadows for example, try to not ignore them, even if it's not so important/it's not the goal of your image, because in the end result it can ruin your composition. And I think it's better not to excuse our artworks,mayby it would be wiser to try to paint something that looks like it should look in the real world. Otherwise just give other people a free hand in interpretation. Regards.

HA-Jassar
18-10-2006, 03:53 PM
Nice images everyone!
Karsten>> I loved that capsule! it's really nice.

Best wishes to all!

Karsten
18-10-2006, 05:44 PM
Thanks You a lot for Your Comments.

1. Annatar: You are right, the capsule could use some material qualities and also some marks from the world it is in, like ...

2. Lukanus: ... Lukanus mentioned it is not incorporated into the background.

Well, I used some shortcuts in drawing to establish the form and context (background) to get a quick crispy image of the capsule and its construction.

I hope to find some time to make a version that is focusing on surface and material qualities of the ship.

3. HA-Jassar: Thanks, great that it works for You.


Karsten

gordon13
18-10-2006, 08:02 PM
Lukanus- Thanks. Ill work on a scenery as soon as i can but at the moment, Im overloadded with coursework so I cant work on it at the moment. Also, where is the perspective problem?

Karsten- I really like the way you've done the capsule. Great job on the design.

PsyPuff
18-10-2006, 09:27 PM
Karsten - Nice one, liked the cartoonish style. The outlines make it much easier to understand.

nice entries everybody!!!
Maybe I will post one of my own.

drained spirit
19-10-2006, 12:32 AM
Hi this is my entry to the challenge, great topic Waheed.

Software: Corel Painter IX
Time: 1 hr 30 mins (environment)

2 hrs 15 mins (Destro Prime)

Total: 3 hrs 45 mins

C&C's welcome.

http://xs308.xs.to/xs308/06423/the-battle-for-falcon-city-.jpg

mr.KOON
19-10-2006, 10:48 AM
:drool: Hope u like it ...
Photoshop+Genius tablet 1.5h
http://i46.photobucket.com/albums/f120/phamtungquan/wall.jpg

mr.KOON
19-10-2006, 10:57 AM
cont..Hope u like it...
Photoshop+Genius tablet 2 h
http://i46.photobucket.com/albums/f120/phamtungquan/ninja123.jpg

Annatar
19-10-2006, 04:13 PM
Drained Spirit: Nice idea, good atmosphere. Some points - most of the image appears blurred and others extremely stark and infocus. The Building behind, especially the bottom lacks the shading required of a circular wall. The flames could benefit from a little transparency. Dont get me wrong you have the mood and setting nailed nicely, its just small items in its execution....

Mr Koon: Great pictures, both of them. Cant really find any fault. But just to be picky (my middle name), the rear wheel on the vehicle in the "True Nightmare" looks to be a little too small and not inline. Unless they are not meant to be inline etc. Apart from that they are both class. "True Nightmare" = "Attack of the Ninja Gardeners"..... tractor mower..... JUST KIDDING!!! :D

Suirebit-3DT
19-10-2006, 04:55 PM
good ones mr koon :) second one a little too sketchy for 2h...but first one has good volumes...however I really miss a background...

gordon13
19-10-2006, 08:59 PM
Heres an update (this is the votable one). Iv added scenery. Not very good sacenery but itll have to do as I dont have much time to do anything at the moment. Hope you like :)

And btw, scenery was drawn using mouse ;).

http://img120.imageshack.us/img120/3598/mechhz7.jpg

Suirebit-3DT
19-10-2006, 09:10 PM
those clouds look like satin :D mmm, why dont you paintem with tablet? Have a go...you will be amazed how good your clouds will look.

Btw quick tips for everyone, for painting clouds, since many of you asked me how I paint my clouds:

- if you want big cumulus clouds use hard edge brush combined with soft round !big! smudge. Restrain yourself from using soft brush! the edges should still be clearly visible.

- if you want storm clouds use hard edge brush combined with hard edge !small! smudge and textured spackle smudge.

- Try to use opposite colors for highlight and shadows such as dark blue for shadows and a rich orange/pale yellow for highlights. This will make them look more dramatic.

- Try seting down the general shape and tone first with big brushes then come with the smudge tool and decrease it in steps until you reach 5 px...with that paint all those little crips edges. After that Paint in your highlights, refine the shadows, add details etc :)

hope it helps

gordon13
19-10-2006, 10:10 PM
Nice! Ill have a go as soon as I have time

Jorg40
19-10-2006, 10:21 PM
Mr Koon, nice indeed.

G13 (Girl 13 :shy: sry)
Nice improvement on the robot.

HA-Jassar
20-10-2006, 01:13 AM
Nice work gordon13.

suirebit> Thanks for the advice on how to paint clouds! I'll give it a shot.......

Cheers!

Suirebit-3DT
20-10-2006, 02:44 AM
np :) if you need further tips just ask :) and that's what we all should do...share what we know.

As a side note, not many entries this time...should be easier voting unlike the past challenge :D

mr.KOON
20-10-2006, 10:08 AM
thanks for all comments
@annatar:"True Nightmare" = "Attack of the Ninja Gardeners" :dance: :dance:

Alletun
20-10-2006, 12:36 PM
artecnl: brilliant viewangle / perspective, also great attention to details. Good work :)

Lukanus: very nice design! i especially like how you've made the robotic parts of the vehicle. The way you blurred and desatured the legs that are furthest away gives a great sense of depth to it. The only thing that i could point out, that might seem abit off, is the highlight/reflection on the top of the spiders body, but thats a mere trifle.

Suirebit: good sense of speed in the painting.

gordon13: great design and movement, but as some others pointed out it could have looked even better in an environment, a futuristic urban battlefield perhaps?

Annatar: superb, original design.


Heres my entry:
http://img224.imageshack.us/img224/630/conceptrobotperspectivekk6.jpg

2~2― hours in photoshop with a tablet. Didn't get as many details on the vehicle as i would have liked.

HA-Jassar
20-10-2006, 01:03 PM
wow alleton! very crisp, and wonderful hues!
This piece reminds me of War of the Worlds lol..

Cheers!

Karsten
20-10-2006, 01:20 PM
Hey Alletun, great and clever and efficient Speedpainting!
Hope Youīll show up in the upcoming challenges too, I like this work.


Karsten


PS
gordon13 and PsyPuff: Thanks for You comments, good to see the linework makes sense to You.

Annatar
20-10-2006, 02:06 PM
Alletun: Thanks for the kind words, very much appreciated. Yours looks impressive. A real sense of weight, of substance. You just know its feet will pretty much crush anything in its path. As for greater detail, yeah it would have been nice but you would have lost the sense of impending doom if the surface was clearly visable. A silhouette from the fog is a good scene entrance.

Suirebit-3DT
20-10-2006, 02:14 PM
alletun thanks :)
good perspective and depth in there :)

gordon13
20-10-2006, 07:41 PM
Wow alletun! I love your entry so much! Reminds me of the HL2 strider but completely diffrent (kinda like war of the worlds). Very effective! I still need to improve my environment.. No idea how to paint a nice city thou..

artecnl
20-10-2006, 09:27 PM
Hi, here is a few opinions :D, im not having so much time this days to do this more often.


Suirebit

i love the background seems very warm , the speed sense, its a nice ship concept,
but seems that isnīnt there, i think is the lightning, maybe some
highlights or gradients will fix that, otherwise very nice :D

Tunka

Nice Design, i feel it a little bit flat, maybe you miss soem shadows and contrasts, try
ti use low opacity brushes for light shadows and highlights, the background can have
more detail too, nice attembp :)

Jorg40

Welcome dude. nice first attempt, maybe without the black lineart will look better
nice job :)

gordon 13

Great idea, i like that you put a human, to see the scale, i recommend you the same
i recommend to jorg40, try to eliminate these lineart, it will look better , try :D
nice job .

Annatar

I love the way you did your concept, seems very 3d i like the concept too, its like a
winged helicopter, great lightning too , great work men.

Karsten

Great perspective, concept and mood, you did a very pro work i like your put the blueprint
at side, one of the best concepts here, excellent work my friend :D

Drained Spirit

Really well done job, i like the metal look, and thedesign, maybe you need to sharp
edges,, and work more time in the background, i really like a lot the design of the ship
nice job dude :D

MrKoon

Wow, i really love the clean job in the first image, i think is one of the best concepts too,
i love too the lightning, clean, beauty job. :D nice, the second entry is nice too
but you need to put more time in it, cheers :D

Alletun,

Amazing how you can do a lot wit less :D as you other entries, great mood, and background
i liek the way you handle the fog, great entry pal :D


PS congratulations to Waheed, fot the frontpage in cgtalk :D really well desserved, amazing work.

thanks for all your comments !
Enjoy your Day guys!

GDA
20-10-2006, 09:57 PM
Annatar: Is this an Ornithopter?

Seven2
20-10-2006, 10:32 PM
can anyone tell me where i can get a tablet? i want to start paintinng

artecnl
20-10-2006, 10:39 PM
hi seven here is an useful link www.wacom.com

Alletun
20-10-2006, 10:45 PM
Hi all! thanks for all the nice comments, greatly appreciated :)

Annatar: I think your absolutly right about how you see the absense of details and it's impact on the mood. I hadn't thought of that myself, thanks! :)

gordon13: I've looked around for a good city walkthrough, and the closest i got was to chrike's step-by-step on deviantart ( step by step (http://www.deviantart.com/deviation/36517055/?qo=10&q=by%3Achrike&qh=sort%3Atime+-in%3Ascraps) )
i hope this is what your looking for, but i'll keep a lookout.

Seven2
20-10-2006, 10:49 PM
hi seven here is an useful link www.wacom.com
thanks i guess it's going to be like a month before i get one i didnt think they were that exspensive

Seven2
20-10-2006, 10:59 PM
well acually i think i'll use the Graphire4 6x8 Pen Tablet i'll be able to get that in like 2 weeks

Alletun
20-10-2006, 11:14 PM
Hi Seven2. A Graphire is an excellent product, personally i use a Graphire 4x5. it's only a slight decrease in size from the Graphire4 6x8, but half the prize. which is in my oppinion something you should take into consideration when buying your tablet.

Cheers!

Seven2
20-10-2006, 11:28 PM
Hi Seven2. A Graphire is an excellent product, personally i use a Graphire 4x5. it's only a slight decrease in size from the Graphire4 6x8, but half the prize. which is in my oppinion something you should take into consideration when buying your tablet.

Cheers!
thanks , yah i have about $120 now and i get paied no thios wensday but next about 150-230 so it's all good

Lukanus
21-10-2006, 12:30 AM
Hi people. Thanks for your comments.

1. drained spirit - It's a nice concept.I like the idea and the scale. But I think,that some parts are a bit to blurry.

2. mr.KOON - I like both your painings in especial the second one. I like a lot your tehnic.Great job!

3. gordon13 - It's much much better than the previous one. Now you've put some life into it! Well done!

4. Alletun - What can I say...it's amazing! I love the scale and the way you're creating the mood in your artworks is simply monumental. I think it's the best concept so far. Excellent! :drool:

My second,votable entry. Done in PS,took about 3 h with tablet.

http://img347.imageshack.us/img347/917/sketch1pt1.th.jpg (http://img347.imageshack.us/my.php?image=sketch1pt1.jpg)

HA-Jassar
21-10-2006, 12:43 AM
That's cool Lukanus! I like the colors
Cheers!

stephendm
21-10-2006, 03:13 AM
Hey everyone,

I managed to get a pic done I'm (kinda) pleased to say....you might'nt be all that pleased when you see it ;) (also..there are some seriously rockin entries in, so.....yeh.....good luck me! :))
I didn't think I'd get much time to do one so I rushed it at the start (which has obvious consequences) - turns out I got a few hours overall but too late to correct the mistakes. Ah well!

Took me about three and a half hours using my Intuos3 9X12 in Photoshop. (btw, I HIGHLY recommend the larger size tablet, Seven2 - not necessarily the A4 but the bigger the better imo ...if you have a big enough desk .....and lots of cash :D) .

Hope you like anyway.....my

"Three-wheeled-egg-shaped-concept vehicle....that hasn't enough space for a person to sit in!"
(In case nobody notices..the rear wheel is that big chunky, grippy thing at the back which is mainly inside the egg....and the front wheels are spherical!....and yes...it is a car ;))

Anyway here you go .....comments from me soon...

http://img333.imageshack.us/img333/615/conceptvehiclevf2.jpg (http://imageshack.us)

stephendm
21-10-2006, 05:38 PM
Hi Guys,

This is one of my favourite topics so far.....sad I didn't get to do many entries (suppose I'm lucky to get the one in!)

Anyway lots and loTS AND LOTS of crits as promised:

Lukanus:

(Post#16)Nice concept. I like the arms on it and the hanging cables the most. Not too sure about the haze being grey but that just personal preference really...I think it dulls the nice painting a bit. I'd like to see it with maybe white haze and over a speedy suggested background to give an even greater impression of scale. Very good anyways. Great textures.
(Post#99) Awesome design, awesome colouring, light...etc! Very clean and shiny - actually it's nearly too smooth in places....maybe add some faint metallic textures. Only other thing I might do is darken the shadows - I think that would make it really pop! Great job.

HA-Jassar:

Great sense of speed in your pic. I like the concept itself and how everything shines. Only thing is I don't think the characters clothes should shine so much....unless he's wearing PVC! :D Also not too sure what the idea behind the glowing wheels is but they look cool anyway :) Good job mate.

Suirebit:

That's pretty sweet. Great texture, colour, motion - very nice concept generally......there are a couple of issues though...
On the main vehicle, the tail part is a bit wonky (for want of a better word :)). The small tail wings are off proportion...it kinda makes it look like someone took the tail and bent it sideways. I think the wing on the left is slightly too large too but that might be an illusion from the tail problem.
That said...it's still pretty darn good! The lens flare is a nice touch.

Tunka:

Overall your concept is great - My favourite parts on it are the wings, the very top (liney windows part) and the flame. The gaussian blur on it give it a very smooth look. The background I feel (the buildings) take away from it though....a tiny bit more light/detail on them would've really helped. Also I would make the part with the flames coming out sharper and shape it a bit more.

Jorg40:

(Post#37) Very simple cartoony design but you get your concept across 100%. Nice shading and shine....and great to see three views of it!
(Post#48) Again very nice and simple but I think you could do with desaturating the colour a bit and adding small suggestive detail all over. I really like the lights each side but try to stick to the light sources - the back of the vehicle needs to be lit up (the right rear wheel for example) as does the left side and a ground shadow would help a lot. (That white line across the pic and no shadow makes it look like it's floating in mid air)

Gordon13:

I'll only comment on your edited version....first off the stance/perspective is very good - that's pretty hard to achieve considering all the different angles and moveable parts on the mech. The design is great too - I like the texture (and worn battered look). I would like to see more shine/lighting on the mech....as it stands it's all quite dark and blends into the background too much. Maybe brighten the background and add some brighter coloured suggestive detail. With the smoke very dark and grey also, it's hard to make out what's going on under it's foot. The smoke looks good - I'd just add more brighter colour....and a bit more detail to the foreground to give a better impression of scale.

Annatar:

This one rocks - some of your best work yet! Great concept. I love the wings - very good transparency, shape and how they connect to the body. The legs are another thing I like a lot - nice details with the hydraulics and angles...you can imagine it's construction being able to see each piece taken to make it (if you get me...no? Crap! :)). As for the cockpit - detail there is excellent (thems some comfy looking seats ;)). To name just a few more awesome things ...the row of guns on the front, the tiny detail of a red and yellow arrows, the grills...etc! Impressive stuff mate! Now for some dreaded crits :D...I know it's the vehicle you focused on, which is all good, but I would sharpen/darken the ground shadow a small bit...particularly around the feet....it would only take a few seconds and would add a lot oI feel. Also the bottom part of the tail end (here I go again about tails...maybe it me...the goggles do nothing :) !)..isn't quite in line with the main tail shaft. It's the tiniest thing but just thought I'd mention it. Excellent overall - keep it up!

Karsten:

Another brilliant entry from you! Perfect depth/perspective (the foreground as simple as it is, adds so much), lighting, colouring! As mentioned already, I'd like to see more detail on the vehicle (dirt, rust, burn marks) to keep it in the same (more realistic) style as the background....as it stands it's quite cartony but I really like it all the same. The blueprints are a great touch.

Drained Spirit:

The vehicle itself is very nicely designed and lit but you have some focus issues. Some parts are completly sharp where others are blurry....You've got both extremes ....you need to try to get a happy medium. Also try adding more hints of colour (as opposed to just grey on the body) - you had the right idea with the colour on the windscreen but that needs to be more opaque and there needs to be more reflected/atmospheric colour on the vehicle generally. The background is good but lacks shading/lighting in many places and is too saturated....it takes far too much focus off the concept vehicle. Hope that helps. Very nice composition anyway (no story this time!? :() ;)

mr. KOON:

(Post#73) I gotta say this is really great. The perspective is perfect (I'm totally useless at drawing in perspective) The design is excellent and the pale green lighting an shading is class. Not realy any crits....I would love to see this ship in a full scene (not speed painting....just generally)! Nice one mate.
(Post#74) Great composition but not quite as impressive as you first picture - it's a bit too blurry and rough in many places but I do like it - just needs more work. The vehicle does look like a tractor mower (well spotted annatar :))..but I don't think it's grass they're going to cut! :D Nice action in the scene anyway.

Alletun:

This one is incredible - I'm sure I'm mentioning things that have been said already but yeh... more detail = bad! It's pretty perfect as you've posted it. It's remarkable how little detail is in it yet scale, weight, perspective, atmosphere, environment are 100% clear. The fog/mist gives it a very realistic look. the concept vehicle itself is class....so heavy and industrial. I love it!

Hope I didn't miss anyone - let me know if I did and comment I will, hmmm!

And with that I'll shut up!

Cheers,

Stephen.

gordon13
21-10-2006, 06:28 PM
Lukanus- Thanks :)

Crackerlips- Thanks for the suggestions. Ill work on those as soon as i have time.

HA-Jassar
21-10-2006, 09:07 PM
Hey crackerlips! thanks for the comments!
PVC? lol! I wanted lether....lol
Anyway, your concept is pretty cool, hmmmmmm let me see....The poor guy will have a hard time driving this thing! but I totally dig the idea of the front wheels...
Cheers everyone!
-Jassar

drained spirit
21-10-2006, 10:30 PM
dear god, so many lovely entries. It's overwhelming to see such great talented works here. I hope i find the time to appreciate on all these mindblowing concepts!!!

Well, here is my second entry for the challenge.

Software: Adobe Photoshop CS2
Title: The hideout
Time: 4 hrs

http://xs208.xs.to/xs208/06426/the-hideout.jpg

Milan
22-10-2006, 12:03 AM
some lovely entries r here.

r99
22-10-2006, 11:09 PM
hereīs mine...
4,5 hours in total with tablet.

it could need some more detailing, but iīm short of time...so this gotta be it :)

*edit* old version thumb *edit*

http://img130.imageshack.us/img130/6958/speedfreakmh3.th.jpg (http://img130.imageshack.us/my.php?image=speedfreakmh3.jpg)

thx 4 comments...here a little quick edit (~10mins)...wish i had more time ^^
@annatar : thx 4 mentioning the back wheel...cantīt believe it, but i just didnīt see i messed up the layer order ^^

http://img150.imageshack.us/img150/5541/maschineweb2nm8.jpg

Tomyxo
23-10-2006, 12:41 AM
Painter IX
apx 3 hours

http://tomyxo.blog.cz/0610/vehicle

enjoy

rodriguez
23-10-2006, 01:08 AM
hey this is my first post in one of these challenges hope u like

photoshop and tablet 5h

http://img48.imageshack.us/img48/4185/conceptshipar2.jpg (http://imageshack.us)

wargrafix
24-10-2006, 08:56 AM
Didn't have much time for this challenge so I'll submit what I can.

Time: 54 minitues
Tools: graphire 3 and Alis sketchbook

http://img85.imageshack.us/img85/900/image019qb0.jpg (http://imageshack.us)
________
Amc Ambassador History (http://www.dodge-wiki.com/wiki/AMC_Ambassador)

Annatar
24-10-2006, 03:36 PM
quickie post...

GDA: Yeah, to a point its an Ornithopter, just to get airbourne afterwhich the wings become pretty much locked* as the jet engine takes over.

*except for hovering, landing, loops and other drastic manoeuvres.

Thank ye all for your kind posts. Very much appreciated.

Will try and do a few comments etc on entries I havent yet covered
:D

Lukanus
25-10-2006, 05:54 AM
Hi again people!

1. Crackerlips - Nice idea, I like a lot the steam comming from the car.Nice chrome elements design, but the image as a whole is a bit to dark too me. And (sorry but I just have too say it :) )there is that "not very nice" outline,that gives a cartoon-style look(maybe you wanted it like that). IMHO the best way too create and design a vehicle( and many other things) is too use the paths.It is timeconsuming method but it gives you full control over your artwork,and very nice clean effect.But it's only one way to get the goal.Good job.

2. drained spirit - Very cool idea! I like tension in your story:) . But...there are few things that I want you to take a gander.First: the colours.Some parts of the ship are very monochromatic/solid,especially the wing.Try to use some more colours by painting each element.Second: the brushes. I think that you're using a very soft brush(??).The image looks blurry. Try too use different brushes,or various opacity/fill settings for them.It will give your paintings more life(for example I usualy paint with a round hard edge brush,with opacity set to about 50 % and fill set to about 65% - it gives a nice oil-paint feeling/effect :) ).The different brushes are good to creating textures,wich are missing in your picture( that's the third problem).Next are the shapes in the background,they killed the depth in your stuff.They could be less opaque and a bit blured,depending how far/close the objects are.Anyway,i think that the idea itself was great!

3. r99 - great concept. Very complex shapes and very nice,clean design.Only think that I might suggest are stronger highlihts on the chrome elements.I (personal) would gave it more highligts on the main body,too give it more metallic look,but it also could be made from some matte material,like on your artwork,why not?. Great job!.

4. rodriguez - great shot!I like the shadow on the grass(mayby a bit too dark).Now the bad things: the ship looks like it's broken or crashed. Next thingis the same as for drained spirit's painting : use more coulours depending on that ,what you want too create.There are no solid colours in the world.And the last one is,that you could add more highlights(personal feeling). Anyway, the shot is great and challenging!

5. wargrafix - the idea of the ship itself is cool.But...:) there are those bumps on the body of the ship...You wanted it so?? Because the edge of the vehicle loks smooth, so I think that the bump effect isn't what you wanted too recive(maybe I'm wrong).The second thing is the background.Im'm not sure about it, or even how too consider it.Its a reflective surface,that's the only thing I'm sure.And I have no idea what's that black shape in the background( sorry,but maybe I'm too tired or simply too stupid :) ). Overall,the idea of the ship and the initial design are not bad.

I'm sorry for my crippled english,but I'm too tired too think and check every sentence that I'm writing.You get what I have in mind ;)

Cheers everyone! Regards.

wargrafix
25-10-2006, 08:11 AM
Sadly lack of time prevented me from completing the hanger. I intended for an organic influence to the design of the ship. As for the hanger, you were neither tired nor stupid, I just didn't get time to complete it.
________
NO2 VAPORIZER (http://vapirno2.net)

HA-Jassar
25-10-2006, 01:06 PM
Ah! a hanger......lol, I've been trying to guess what it was wargrafix! lol
anyways, cool images everyone and I kinda agree with Lukanus. Wish I had more time to make another concept....
Cheers! and good luck
-Jassar

Annatar
25-10-2006, 01:37 PM
Lukanus: A lovely clean sharp entry. Heavy star wars influence there methinks. Cant find fault. Would love to see it at an isometric angle.

Crackerlips: He's rushed, doesnt spend much time on it but still delivers a good entry. Original idea. Like you said where is the skinny driver gonna sit hehe. Id like to have seen a little detailing on the vehicle. Manufacture logo, paint/chrome detailing stuff like that could be cool. Sorry Im rambling, tis very cool.

Drained Spirit: Great atmosphere in this entry, but like Lukanus said, it looks like you are using a soft brush a little too much or in the wrong areas. Very rough rule of thumb I use (and Im definately no expert!), use a hard brush for edges and soft brushes for shading, curves etc on this base back ground. Something like that.

r99: Great vehicle! Lovely lines -crisp and sharp. The only issue I do have is not with the painting as such, just its angle. As with Lukanus' 2nd painting, I would love to see it at an isometric angle. I guess its a Trike, not a bike, as the rear wheel would be off centre (follow the shockabsorber/drive shaft arm back from the body, the wheel is on the outside of it). With a trike, and because of the side view, both rear wheels line up - cant see the other one on the otherside. However the shadow on the ground messes with this view point (implys a downward view with all it entails). Lukanus got the shadow on the ground nicely for a side view - a thin line.
But hey, like I said before :D its the vehicle not the shadow that this speedpainting compo's about.
HEHEHHEHE. Nah seriously, Im just being extremely picky, its a cool trike, painted brilliantly. Id just like to see more of it (which cant be a bad thing!!).

rodriguez: Love the angle you chose for your entry. A toughie. The foliage has a nice "painty" feel. The grass needs a little work, variations on tone etc. The Vehicle - lovely design, Terminator flyingcraft'ish :D (Annatar invents new words). Just a few ideas, use the ol' "start point, hold shift, endpoint" with a nice hard brush to get lovely straight edges (line tool? what line tool! :D ). Use a soft brush, play around with transparency for the shadows, rounded edges, corners etc kinda thing.

Wargrafix: I can see where you were going with the hanger, pity time ran out.
Nice idea for the vehicle. A nice, but mentally difficult thing to do. The ship itself, you wanted it to have an organic influence... Oooh you do chose hard ones to try! How to make an object thats normally metalic, organic?!? The only idea I can think up (without using references from living creatures, such as limbs and organs) is to perhaps give the entire external texture a wet look? But then it might just look like a wet or shiny paint job.
This is a goodun... How would you make something look organic (without sampling flesh textures)?
Back to the entry, personnally I wouldnt include the sketch lines in the final image. As said in earlier comments. Hard brush for sharp edges, soft for shading. And play around with the transparency of layers.


Like I said, all are great entries, any ideas I mentioned are just that, ideas. They, like other ideas I have occasionally, could be a loada shi*e!


Groovy... :dance:

Annatar
25-10-2006, 03:08 PM
Wargrafix: Just an idea (one of mine AARGGHH)... to paint sinews and tendons reaching out to wings. Add in translucent views ("see" blood pumping). Scales...?

Ohh Ohh yea all check out work by: H.R.Giger :ufo:

...and I thought my head was messed up.....

Theres hope for us all! :dance:

Annatar
25-10-2006, 03:51 PM
....Hmmmm....Wargrafix, this humdinger of an idea of yours, has got me thinking... what about a cross between the organic and inorganic? Metallic struts and cables partially covered by flesh/skin. Perhaps a fading translucence...?


Waheed: Perhaps some speed comp in the future could cover this? Bio-Mechanical... something....

waheed nasir
25-10-2006, 10:06 PM
Voting time.

hey there...:). u can start sumbitting your votes now. no more paintings pls.

----

P.S. sure annatar...we will see...:).

:wave:.

gordon13
26-10-2006, 12:03 AM
1st Alletun- The mood of the painting is just stunning. Its very clever the way you made the detail stand out through the fog.

2nd Artecnl- Very nice ship. I like the chrome and the design of the ship. The environment is amazing too.

3rd Annatar- Looks very photorealistic. Looks like a 3D model even.. Very nice translucent effect on the wings and the desing is very cool.

HA-Jassar
26-10-2006, 12:53 AM
mmmmm, I hate voting! there are many GOOD works out there, but here I go:

1-Alletun #84
2-karsten #64
3-lukanus #16

may the other GOOD artists please forgive me :halo:

-Jassar

Rico
26-10-2006, 01:31 AM
1. r99
2. alletun
3. karsten

Suirebit-3DT
26-10-2006, 01:38 AM
My votes:

1. Lukanus
2. Alletun
3. r99

HM: Annatar, Artecnl, karsten, Mr.koon, crackerlips (good entries...too bad I can only pick one)

Good entries everyone :) And we had the time to share some knowledge too

rodriguez
26-10-2006, 03:22 AM
hey my votes are

1. Alletun
2. lukanus
3. Annatar

Thanks for the crits guys be back next time hopefully bigger and better

Milan
26-10-2006, 09:33 AM
annatar
lukanus
artecnl

stephendm
26-10-2006, 02:13 PM
My votes:

1. Annatar
2. mr.KOON
3. Alletun

HMs: Artecnl, Karsten, Lukanus, r99, Suirebit

Excellent job everyone! :)

Suirebit-3DT
26-10-2006, 02:35 PM
Hmm weird thing, while I was browsing the pages I've noticed that my image (#31) doesn't show up...can you see it? It's on imageshack but for some reason it doesn't load :/

Annatar
26-10-2006, 03:17 PM
Tomyxo: Sorry missed your vehicle. Lovely work with the Chrome. The design looks lovely, however, while a black background does go nicely with silver its is extremely difficult to see where the shadows end and the background begins. Its class though for a promotional booklet for when you sell the idea to BMW...

Annatar
26-10-2006, 04:03 PM
Arrghh toughie....

1: r99
2: MrKoon
3: lukanus

Spent ages mulling this over and changing my mind....

r99
26-10-2006, 07:37 PM
hum...this isnīt as easy as i thought...
if itīd be for the overall-image itself iīd vote for alletun, #84.
this one is simply amazing. but...topic was concept vehicle...and allthough this one is the best back-lightened concept vehicle i ever saw...iīd prefer to see more of the vehicle itself. *hmmmm*

after changing my mind over and over again...iīve decided this way...

#1 - karsten, because...hm...because itīs more of a concept-vehicle...
and i like capsules...and...and...i dunno...
#2 - alletun, because...:)...yeah
#3 - mr.koon, because i had to decide between him, lukanus, annatar, artecnl... which therefore will be HMīt :)

i feel i should have dropped at least a line for everyone...but since voting took some time...;).
so one for all : good job everyone...

Lukanus
27-10-2006, 08:59 PM
My votes:

1. Alletun

2. Annatar

3. r99

Great,great,grrrrrreeeeaaat job everyone! C'ya next time...(I hope) ;).

Regards!

Quackles
27-10-2006, 09:28 PM
1. Annatar
2. Crackerlips
3. Mr. Koon

Well done to all involved, can't wait to trade in my car for one of those machines :dance:

Karsten
28-10-2006, 02:52 AM
1st: Alletun
2nd: Tomyxo
3rd: artecnl

Great works!

Alletun
28-10-2006, 12:44 PM
1. Lukanus

2. Annatar

3. Karsten

waheed nasir
29-10-2006, 11:35 AM
speed painting challenge no. 55.

http://forums.3dtotal.com/showthread.php?p=510535#post510535

Alletun
05-11-2006, 12:34 PM
Hi :wave: already hard at work with the next speedy. But how did this one end?

rodriguez
05-11-2006, 05:32 PM
yeah i was wondering that too alletun

quite a few votes for u by the looks of it so good luck with this one

see u in the next :wave:

waheed nasir
05-11-2006, 05:53 PM
Result

here:

Alletun -- 22.
Annatar -- 15.
Lukanus -- 12.


Congratulations Alletun...:), please write to cdsupport@3dtotal.com and to Ben-3dt or Tom-3dt, with your postal address and your cd choice, do include the link to this page as well...).

have fun everyone...:).

gordon13
05-11-2006, 06:03 PM
Congrats Alletun.

Annatar
06-11-2006, 01:04 PM
Congratulations Alletun and well done Lukanus. *doffs Cap, Both lovely entries

"When will we three meet again, in thunder lightning or in rain, when the hurlyburly's done, When the battle's lost and won......"


Thanks to all who voted for my 'ittle picture. Mucho appreciated!

(dont mind me, I'm just a little caffine starved this early in the morning)

essam rakan
10-11-2006, 06:07 PM
hi guys
i need help
how can i make graet texure with high details with poto shop and
and i need help to work with mental ray

waheed nasir
10-11-2006, 06:47 PM
hi essam...for texturing issues, u can go to 2d/3d sections and for mental ray, pls visit 3d sections...im sure ull get all the help u need...all the best...:).