View Full Version : what is the easiest 3D software??
21-11-2006, 12:31 AM
I am new in the 3d world, and I hope I can live well in.
I used 3d Max and AutoCAD, and now I am using LightRay3D.
Nevertheless I want to ask you this question:
"What is the easiest software I can use as a beginner?"
21-11-2006, 12:32 AM
Anim8or (www.anim8or.com) is a great program for beginners, it's really easy to get the hang of.
How much have you used 3ds Max?
21-11-2006, 12:45 AM
Thank you, Blytheye.
I used it for nearly 2 months, and I could design and animate some simple projects. The more complex I made was a truck.
21-11-2006, 01:48 AM
Its probably better you get the hard yards in and find what your comfortable with rather than trying to take an easy way out. at first 3d max was confusing to me but after using it for as long as i have its become much easier. If your somewhat of an artist you might try zbrush, its good for sculpting characters and the like.
21-11-2006, 01:59 AM
Puts on His Fatherly Hat and Bubble Pipe
Back when I was a wee 3d Nooblet, I began working with Bryce4. I forget who had the rights to it back then. Anyway, it was neat because it taught me booleans and the basics of scene composition. It also taught me (HARSHLY) the limitations of my computer and how important it is to hide useless objects.
But anyway, long story short I went from Bryce to 3dsMax5. The transition was rough, but I'm glad I made it through ok. It was worth the switch.
If anyone felt like following in my footsteps, I'd recommend Vue5Infinite by E-onsoftware. It's about as easy to use and has radically more advanced features at your disposal. I was really impressed by the robustness and ease of use of their software.
21-11-2006, 11:42 PM
Thank you for your advice, and I will make with it.
3D Studio Max I'd say is the easiest.
I started out with Anim8or, which was easy to get to grips with, but I found I couldn't model much with it, and since I'm more of a renderer, wasn't happy with the results I could get, and switching to 3DS was the best thing I could have done.
I found the transition from Anim8or to 3DS Max though seriously hard since they work differently. But after a year or so, I'd gotten to grips with it, and after that, its all practise practise practise.
22-11-2006, 07:29 PM
every piece of software, no matter how complicated, can be broken down and easily learned.... with the right tutorials. :)
28-11-2006, 05:59 PM
mudbox mudbox mudbox
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