PDA

View Full Version : 3D artist, modeler, uv mapper, texture artist - Maya, 3dsmax, Photoshop


Vojtisek
25-11-2006, 12:40 AM
http://www.vojtechlacina.com/web/work/2006/guns_comp_small.jpg

Hello, I`m 27 years old 3d artist from Prague, Czech Republic and I`m looking
for freelance job in areas of creating lowpoly/hipoly vehicles, machines,
guns, environments, creatures, characters etc. My skills are strong in detailed
modeling, I have experience in texturing of hipoly models, lowpoly model
texturing, ZBrush2, Mudbox, some experience with animating and character rigging
too.

My professional experience is a presentation of 3ds max 3.1 and Softimage XSI 1
for Visual Connection , few years I worked for Zima Software on first-person
survival horror Bloodline, in SCS Software on truck sim game series 18 Wheels
Of Steel like a environmental/vehicle modeler, in Illusion Softworks like a
mission modeler and now I`m in Acces Interactive. I have freelance experience,
my clients were Streamline Studios with Saint's Row (XBOX360 GTA like game),
think-one-eighty.com (stereolithography gun models), Pendulum studios (vehicle
model), Outsider Development (PSP game levels for Ghost Rider, faces for PSP
version of Oblivion). I have 11 years experience with 3ds max, 4 years with
Photoshop, three years with Maya and half a year with Zbrush2 and nowadays with
Mudbox.

You can see my portfolion on http://www.vojtechlacina.com , but now it`s in
progress. If you are interested, feel free to mail me to
lacina.vojtech@gmail.com.

Vojtech Lacina