View Full Version : Low poly-sea serpent.
17-03-2003, 12:45 PM
The fully textured head of my 5000 poly sea serpent for Lords of Asgard. 512*512 map, 100% self illumination. A few imperfections and lots of not-all-that-bad seams, but good enough for bronze stage game.
17-03-2003, 02:06 PM
Ooo I like it!
Can his toung move? that would be cool hehe.
How many polys is the head?
the body doesnt look like its too high so im wondering where all those 5000 polys have gone...
19-03-2003, 04:04 PM
I have to agree with him vert. Unless you have some serious lip-based facial animations going on, then theres a few wasted polys sitting in that model. Very nice style though, kinda like a cross between a Japanese kami and something out of stargate :p
vBulletin® v3.7.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.