View Full Version : momoko - Dominance War II
05-02-2007, 06:47 AM
Let me in!!!! :evil: :evil:
This is exciting!!! :D
Concept sketch will come soon. :)
05-02-2007, 07:35 AM
She has shiny body with 4 arms.
She shoots beam from her 2 arms and holds swords in other 2 arms.
She destroy every living thing in front of her. :D :D
Here is concept #1 :)
05-02-2007, 09:21 AM
just curious, but maybe an addition to all our shiny brand-spankin new mechs, we can have a bunch of rusted (but still very volatile) droids... because we did kinda develop out of the ruins of once very pervasive technology, right? but i like this idea totally! :] good work :] oh, but where do her arms grow out of? maybe her side, or more of a back location? :]
06-02-2007, 04:06 AM
Hehe :P Thanks Krazy Kidd :D
Well, she is shiny and maybe beautiful a little, but I want to make her creepy!! :D :D
I have to draw few more sketch but almost everything come together.
Now she has 4 legs. :)
This is concept #2
About her arm, I wanted to come out from her back. I'll draw little detail sketch. :)
06-02-2007, 05:54 AM
Back arm sketch :)
08-02-2007, 06:45 AM
Just face now. :)
10-02-2007, 07:54 AM
My concept is done. :)
10-02-2007, 08:06 AM
Very India, very original! :)
10-02-2007, 02:16 PM
Cool concept. I like it. I cant wait to see it. Keep up the good work
13-02-2007, 04:17 AM
Thank you guys. :)
gridlinked: yeah, I bought India art book few weeks ago, so this design came up in my mind... :P
17-02-2007, 08:06 AM
Little more update ;P
I hope I'll finish modeling low poly this weekend. :D :D
22-02-2007, 07:05 AM
Modeling.... DONE!! :smug: :smug:
UV... Working on. :)
Here is low poly model. 5996 poly now. Phew. :roll: :roll:
Any suggestion will be welcome. :)
05-03-2007, 06:06 AM
Done with ZBrush and started texture.
Long way to go...
just a small update. :)
12-03-2007, 06:50 AM
A lots of things happened...
Re-done part of UV and ZBrush...
finally back to map. :lame: :lame:
Still looooong way to go...
I hope I can finish everything next weekend :xx: :xx:
19-03-2007, 02:05 AM
Almost done with texturing the body. :)
Then realized forgot about weapon...
Here is weapon. Total.... 926tris.
One more week to go!!
20-03-2007, 07:29 AM
Texture.... DONE!! :ufo: I might adjust little more later
..... forgot about stand.... have to make it....
Bone.... bind.... weight... :xx: :xx:
26-03-2007, 06:25 AM
Dooooooooone!!!!!! .......tired.... finally done.... :cry: :cry:
26-03-2007, 06:30 AM
I have never seen such a colorful normal map....
26-03-2007, 08:14 AM
A job well done, congratulations mate on finishing a fine piece. The reason why the normal map is so colourful is that it was made in world space instead of tangent space. World space normal maps are used for static objects in the industry, so for characters you would be better off in the future generating a tangent space normal map.
26-03-2007, 08:28 AM
ThatDon: ..... ;P ;P I was wondered about it too....
0202742: Thank you. :) I will do that!! Thank you for telling me that. :wave: :p
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