View Full Version : RobRussell - Dominance War II
RobRussell
05-02-2007, 02:35 PM
Just getting my thread started, concept should be up in a few hours. Either gonna work on a stealth model or heavy OH MY GOD WHAT THE HELL IS THAT!! kinda thing.
RobRussell
05-02-2007, 05:15 PM
Just a quick concept idea, this is how I want the general body and look of the beautiful killing to be fairly true to this concept but for the arm I might work in rail gun or just keep it to the bladed attack variety.
Awesome, looks good as it is quite frankly! I'm still debating whether im cyboring it or more on the machine side...Bleh.
RobRussell
05-02-2007, 06:09 PM
If you do cyborg it remember i think they said it was only allowed to be about 20% flesh
RobRussell
05-02-2007, 08:44 PM
Rough colours for the Hunter/Killer droid, thinking of naming it the Raptor....
Nice :) Loving the colours actually...Ahhh look you even left enough room on the shoulder for the Threedy logo/ 3dtotal logo ;)
RobRussell
05-02-2007, 09:04 PM
Thanks and yup that's where the sybol of our mighty forum will go :D
RobRussell
06-02-2007, 07:58 PM
Raptor - Enemy Suppression Unit
1 OPTICAL SENSOR ARRAY
In the most basic terms this is the units 'eye'. It can detect movement, heat and even basic electrical fields to either hunt or avoid EMP type traps.
2 RETRACTABLE HEAD
This is needed to allow the Raptor to use its stealth ability that works by projecting the surroundings of the unit onto a temporary energy field. The head shrinks back and the legs and arms close up to reduce the size of field needed as this uses a hell of a lot of power.
3 BACK-MOUNTED ENERGY MORTAR
Stores up excess power for use when attacking a group of far away targets. It condenses the energy into a dense ball that goes critical after leaving the stable chamber reducing people and their weak flesh into a smouldering mass.
4 POWER BLADE WITH TWIN ENERGY PISTOLS
The power blade is not something to be held in the wrong hands... but since the Raptor has them mounted as standard then I guess everyones screwed. Drawing power from its second motion generator the blade contains enough energy (When on full power) to burn through the enemy before making contact.
The twin energy pistols are mounted either side of each blade, they work the same as the far more dangerous energy mortar but the energy is sealed in a tiny magnetic field and so cannot go critical before impact.
5 NON POWERED BLADES
When you're a machine you dont want to use all you're energy up at once so the Raptor has several high-strength non powered blades that some are always visible but some are hidden to help keeping the area need to stealth small (^See 2)
6 EXTRA STRENGTH POWER LEGS
The legs of the Raptor are developed to give it extra speed and a far higher jump range than that of a pathetic organic of equal size helping it with surpise strikes after firing its mortar from a long distance.
Note From Wob : "If non of this makes sense........ it wouldnt be different from anything else I say"
Kalango
06-02-2007, 08:54 PM
Wow it looks that you will build a real massive destruction dude! keep it up!
RobRussell
06-02-2007, 09:08 PM
Just a little update to show you the difference in height between your average humanoid soldier and the raptor
RobRussell
20-03-2007, 02:14 PM
HAHAHA And you all thought I was dead. Well since noones actually posted on my thread for ages I kinda got down about the design, what if it really sucks? Well it probably does but Im still gonna try and 'speed-run' this model.
30 mins work:
http://www.geocities.com/crossofiron_uk/raptorwip1.jpg
Kalango
20-03-2007, 07:32 PM
do it man! i think you can do it! keep it up.
Torokun
20-03-2007, 09:06 PM
I don't think your design sucks.
But, there isn't that much time left. You better hurry.
RobRussell
22-03-2007, 08:03 PM
Thanks for the kind words guys.
http://www.geocities.com/crossofiron_uk/raptorwip3.jpg
Right well now I just have to finish the forms...........and hands...............and textures...........................and the stand................... oh crap I gotta lot of work to squeeze into a tiny amount of time.
zerorhythm
24-03-2007, 06:33 PM
it's coming along pretty good.. keep it up! :)
gridlinked
24-03-2007, 07:03 PM
Hey man, time is short but if you kick it into high gear you can do it! Get workin' :wave:
vBulletin® v3.7.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.