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Ken113
07-02-2007, 11:59 PM
current progress. High poly for the normals.

Oltskul
08-02-2007, 12:05 AM
ouuuu...
quick please...:)

Ken113
08-02-2007, 06:09 PM
Here is my conceptual.


This Unit is designed for hand to hand combat as well as stealthy opperations and fast attacks. He is armed with an automatic proton assult rifle, electron shild (built into right gauntlet) and a booster pack for quick and agile movement over the battle field. He is a boyscout for distruction, prepared for whatever might come his way.

BiG ToE-3DT
08-02-2007, 06:33 PM
post a thumbnail in the thumbnail page

Ken113
08-02-2007, 06:54 PM
post a thumbnail in the thumbnail page


would be glad to. could you send me a link

BiG ToE-3DT
08-02-2007, 06:59 PM
alright, what you need to do is registar with the http://www.dominancewar.com/ forums. Make sure you check the remember me option on the main page. Then at the top of the page there will be a threedy banner, click it. Look for the join button. Click that, the next window will ask you what team you want, pick, then the next window will give you the option to upload your thumbnail.

Sounds like a lot, but its not that bad.

Kalango
08-02-2007, 08:32 PM
very nice :), thought that an melee weapon would fit more the character style, very nice.

EvilKnight
08-02-2007, 11:29 PM
Nice concept, definitly got a lot of potential!

Keep it up ;)

Vitor
08-02-2007, 11:32 PM
Pretty nice this one yeah ;)

Very nice propotions and color scheme is also cool

system404
09-02-2007, 08:52 AM
Cool concept Ken. Did Raf helped you paint? :lame: no, seriously looks very promising. Can't wait to see him in 3d.

mim
09-02-2007, 01:06 PM
concept is awsome ken, keep it up ;)

Ken113
09-02-2007, 06:22 PM
Thanks for the kind words. I'm looking to get started modeling this weekend, will have some WIP pics hopfully next week.

-Kalango- I thought about what you said and have been thinking about a possible bayonet to his gun or a flip out sword of some sort attached to his arm. will work on it.

-system404- I guess i deserve that remark, but thanks for the compliment, looking forward to seeing yours.

as for the color sceme, this is just what i threw together, it may not necessarily be good for battle. If anyone has suggestions or likes it the way it is, let me know

Ken113
12-02-2007, 06:40 PM
Here is my current progress

Klash120
12-02-2007, 06:45 PM
Look'n good.

BiG ToE-3DT
12-02-2007, 07:24 PM
hey Ken, you can just do screengrabs to show of where you are. Much fater than a render and then you can pop open the tri counter for everyone to see.

Ken113
12-02-2007, 10:27 PM
hey Ken, you can just do screengrabs to show of where you are. Much fater than a render and then you can pop open the tri counter for everyone to see.



Thanks, I'll do that from now on.

Ken113
01-03-2007, 03:58 AM
02-28-07

Just an update. A High Poly version is coming soon, just finishing up the low rez first.

Ken113
27-03-2007, 01:57 AM
03-26-07

Well that's it for me, I too am dropping out. I feel like such a quiter but the truth is, that i ran into a problem with the high poly and couldn't project proper normals. So to fix it would take another week. I had a blast and won't be giving up on my character, he will be done soon. But i guess there's next year. Congrats on those who finish and thanks for the comments.