bobi
09-02-2007, 08:11 PM
Here is my first, ever made tutorial for 3D max :D
Fast Grass
Skill level: Beginer
Time to finish: 1 min. :)
(3dsmax 4, 5, 6, 7... )
http://img265.imageshack.us/img265/7035/primer2gw5.jpg
http://img231.imageshack.us/img231/9682/primer3lp3.jpg
Many of you will notice that there is a many ways to make grass better in 3DS Max, then in this tutorial. However I don't know any faster way of creating a grass. This tut should be good for some grass garden in front of the house, or maybe, why not, diferent kind of carpets.
Let's Start
Make a plane in top or perspective window with size 1000x1000 (generic units), 100x100 segments, and moust important density 8.0
(density acctualy means that the number of segments will be many time increased, but only in render, not in viewport ).
http://img166.imageshack.us/img166/1231/tut1ww2.jpg
Now, give a plane a noise modificator, with following settings.
scale = 1.0
fractal on
Z = 30
http://img254.imageshack.us/img254/6472/tut2to9.jpg
You've done it already! :)
That's acctualy a basic of the tutorial. Here is the render.
http://img20.imageshack.us/img20/7916/tut3vs8.jpg
Now, you can add another (or couple) noise modificators for the hills(with bigger scale valey, offcourse), a couple of blueish fill omni's around, some yellow direct light with shadows on, texture and so on...
http://img169.imageshack.us/img169/1434/primer1jp5.jpg
Hope you like the tutorial. :)
Down you have attached a max 7 scene.
Fast Grass
Skill level: Beginer
Time to finish: 1 min. :)
(3dsmax 4, 5, 6, 7... )
http://img265.imageshack.us/img265/7035/primer2gw5.jpg
http://img231.imageshack.us/img231/9682/primer3lp3.jpg
Many of you will notice that there is a many ways to make grass better in 3DS Max, then in this tutorial. However I don't know any faster way of creating a grass. This tut should be good for some grass garden in front of the house, or maybe, why not, diferent kind of carpets.
Let's Start
Make a plane in top or perspective window with size 1000x1000 (generic units), 100x100 segments, and moust important density 8.0
(density acctualy means that the number of segments will be many time increased, but only in render, not in viewport ).
http://img166.imageshack.us/img166/1231/tut1ww2.jpg
Now, give a plane a noise modificator, with following settings.
scale = 1.0
fractal on
Z = 30
http://img254.imageshack.us/img254/6472/tut2to9.jpg
You've done it already! :)
That's acctualy a basic of the tutorial. Here is the render.
http://img20.imageshack.us/img20/7916/tut3vs8.jpg
Now, you can add another (or couple) noise modificators for the hills(with bigger scale valey, offcourse), a couple of blueish fill omni's around, some yellow direct light with shadows on, texture and so on...
http://img169.imageshack.us/img169/1434/primer1jp5.jpg
Hope you like the tutorial. :)
Down you have attached a max 7 scene.