View Full Version : MSZ-006 Zeta Gundam
15-02-2007, 04:49 PM
Hi, this is one of my models from my demo reel that I made while studying at Vancouver Film School's 3D Animation & Visual Effects Program. This model was made in Softimage XSI, textured in Photoshop, and rendered using Mental Ray.
Link 1 (http://www.davidlin3d.com/3d59david_reel_web_Sound.mov) (requires Quicktime 7)
Link 2 (http://www.davidlin3d.com/3d59david_reel_web_son3_60.mov) (requires Quicktime 5 or better)
Any comments and critiques welcome.
15-02-2007, 11:56 PM
I love the cartoon look of the Gundam, awesome. But in that pose it looks like his right leg it`s longer than it`s left.
The animation links don`t work.
16-02-2007, 01:05 AM
Not bad! I like the style. The scene in the demo reel is a bit weird at first, but the fact that it's active helps.
PS Here's a good link => HERE (http://davidlin3d.com/3d59david_reel_web_Sound.mov)
16-02-2007, 05:33 AM
gfx.KhronoS: Thanx for you comments. The right leg seems longer because the left leg is bent. I've also fixed the link to my demo reel.
inveni0: Which scene do you find it weird? The hangar?
16-02-2007, 05:42 AM
Hey nice school you finished, and nice model, btw you are same with Freespace omg so same, robot for avatar and making sci-fi stuff haha
nice reel too but you missed motion blur at least in the last superman flight, they didnt learned you this part ? :P :dance:
16-02-2007, 12:50 PM
the model is freaking awesome.. but didn't expect any less from someone from VFS ;)
22-02-2007, 09:40 AM
s0nkitE: Thank you. Actually I did add motion blur in after effects. I just didnt want to add too much.
fartbunny: Thank you for your comments!
23-02-2007, 09:43 AM
I like it!Very good work!
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