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e_reality
03-03-2007, 01:21 PM
Hello,

I gotta make a low poly street, with low poly buildings and accesories... and illuminating with vertex color.

Does anyone have a tutorial to see how to make a vertex color illumination in a game scene ?

From what I saw, i have to make the buildings not very low poly, because of the vertex paint modifier, wich requiers a certain number of polys in order to be able to paint shadows and tones color onto an object. Is this correct ? Do I have to make a compromise regarding the number of polys ?

Thx