View Full Version : Could Anyone Help Me ( Rugby Ball Help )
10-03-2007, 05:45 PM
Could anyone help me on how to do a simple rugby ball.
Im very new to 3ds Max and i really want some help.
All im looking for is the shape (including the stiches) Ill texture it myself.
10-03-2007, 05:51 PM
you could use 4 boxes jammed together. I will post an explanation.
10-03-2007, 05:55 PM
or extrude some edges of a sphere.
10-03-2007, 06:04 PM
Make a sphere with segments divisible by 4.
Make it longer.
Extrude the lines of the 4 quadrants inwards a couple of times
Meshsmooth it's arse.
Takes about 2mins ;)
10-03-2007, 06:05 PM
10-03-2007, 08:18 PM
Woah...Nice...Im gonna give it a try.
Ok i tried it.. but i done know what you mean by extrude the 4 quadrants.
I try to make an x shape down the side and make them smaller...but it looks stupid
10-03-2007, 09:48 PM
"Extrude the lines of the 4 quadrants inwards a couple of times"
What he means is if you have a spheroid if you take the two intersecting meridians of that sphere. It is divided in 4 equal part, hence the 4 quadrants.
You should edge extrude these two lines, make the base of the extrusion small.
I hope this helped.
10-03-2007, 10:28 PM
Ill muck around with it until i get it
10-03-2007, 10:47 PM
Could you please tell me how to do it again..but in an easier form for me to understand
10-03-2007, 11:02 PM
I'm sorry I won't be able to do the actual steps in Max for the next 3 hours, perhaps someone else could jump in and help?
I'll give it a try from the top of my head:
- create a sphere with 8 segments.
- edit it's shape according to a rugby ball.
- convert to editable poly.
- sub-object edge
- select the vertical and horizontal loop.
- select extrude edges, make the base about 0,8 and extrusion about -1,5 (wild guess).
- apply turbosmooth.
This should work properly, good luck.
10-03-2007, 11:50 PM
A sphere with 16 sides.
10-03-2007, 11:52 PM
Convert to editable poly, and make that bitch longer.
10-03-2007, 11:53 PM
Select these edges.
11-03-2007, 12:00 AM
Extrude inwards and adjust with scale tool.
11-03-2007, 12:01 AM
Be aware, you will get odd looking ends due to the 3 sided polys.
If you wanted, you could go back and make quads out of them.
11-03-2007, 12:09 AM
This is how I would do a "simple" rugby ball.
A better way would to make a sphere with more segments (64 preferably), delete 3/4 of it (3 of the 4 ball panels) and make one panel. You can then polar array the panel to finish the ball.
Whilst more time consuming, you will get a better result.
I will post an example later.
11-03-2007, 12:11 AM
delete these faces
11-03-2007, 12:13 AM
Delete these faces
11-03-2007, 12:17 AM
Quickslice along here, this will turn your 3 sided poly's into quads.
11-03-2007, 12:19 AM
Delete the resulting 3-sided polys, and select the border of the remaining mesh. De-select the bottom edges.
11-03-2007, 12:23 AM
Extrude the edges inward once only.
11-03-2007, 12:26 AM
Mirror (Copy) and Attach the 2 together. Weld the vertices along that bottom edge.
11-03-2007, 12:28 AM
Polar array, elongate, and meshsmooth.
Obviously this is still not the best that can be acheived, but is ok as an example.
Hope it helps you.
GO THE WALLABIES!
11-03-2007, 01:17 AM
Sorry for being a pain :D
11-03-2007, 01:57 AM
Your welcome, post your results and we can see how you went.
11-03-2007, 03:40 AM
Ok..Im gonna texture the ball but here it is so far
11-03-2007, 04:33 AM
Looking good. Check out this tutorial....
11-03-2007, 06:02 PM
Yes...That might be better :D
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