View Full Version : classical record player
22-05-2007, 03:06 PM
my first realistic render in maya...
rendered using mental ray and touched up using photoshop
22-05-2007, 03:35 PM
Great work man! It looks good as you can see for your self :). BUT maybe you can do even better! IS the wood really that reflective and glossy. I also think you should do the body like you did the top lid. Make it look like a framework with DIFFERENT wood textures around it wich isnīt the case now. What is the foundation made from? Looks like plastic or copper, very glossy and very reflective. Maybe a bit more interesting reflection for especially the black parts close to the record disc. It can add more depth to the picture. I know its difficult but if you have time to kill try to make a record out of a correct shader. An anisotropic specularity would really hit the spot. ;)
22-05-2007, 04:32 PM
Also, the front controls, are they textures? Maybe you should model it?
23-05-2007, 12:15 PM
Looks really nice :) maybe you should add some more sharpness to it, but it's looking great :)
24-05-2007, 11:21 AM
thanks for the comments... i reduced the wood reflectivity to 0.2 from 0.7(default) and it is supposed to be reflective, not too much tho...
and i did model the front controls, even the screen is modeled.
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