Jyncus
31-03-2003, 08:25 PM
Well, I got my 3 Total Texture CDs last week..and have been using a lot of the shadow/dirt maps extensively. :D
My question is quite simple..
I have one of the shadow maps projected from a target spotlight, and was wondering if there's a way to change the attributes/tiling/offset etc. as with a map in the material editor.
Err, the "trunk" of the map creates a lot of unnecessary shadowing that I'd like to get rid of.
Unfortunately, lighting is one of my weaker areas in 3D so I'm not sure if it's possible to alleviate this.
Thanks for the help. :)
My question is quite simple..
I have one of the shadow maps projected from a target spotlight, and was wondering if there's a way to change the attributes/tiling/offset etc. as with a map in the material editor.
Err, the "trunk" of the map creates a lot of unnecessary shadowing that I'd like to get rid of.
Unfortunately, lighting is one of my weaker areas in 3D so I'm not sure if it's possible to alleviate this.
Thanks for the help. :)