programmer101
04-09-2007, 01:48 AM
Hi everyone. We are making an RPG called Demon Heart and are looking for some 3d modelers.
Our Goal
Our goal in making Demon Heart is to make an in depth RPG that is completely customizable and can be played in many different styles. We also aim to create an intense main quest line that will immerse the player and keep them on the edge of their seat.
What Kind of Game
This is an open ended RPG meaning that the player is not bound to one path. The player can create their character to their likings . They can be anything from a strong warrior to an intelligent mage. It is in the fantasy genre too but unlike many games it is set in bot a medieval and a future world.
How is it Unique?
Demon Heart is a completely real time first or third person game. It is fully engulfing in that you are not bound to one path. Things in the game happen whether you are there or not, people will change their attitudes toward you based on what you decide to do.
Where is it Set?
The game is set in a fantasy world. In the future version of the world it divided between barbaric creatures and friendly creatures/races. The friendly creatures have turned half of the world into a large metropolitan city where the barbaric creatures live in a giant forest. The past version of the world is full of scattered villages and forests.
The Story
You begin in the future as a freelance warrior who spends most of his/her time fighting border wars with the barbaric creatures. One day you hear of a large ancient building in enemy territories. Within you find a machine that will stop all conflict in the world without violence. You activate the machine...
The latest story overview can be found in the design document here (http://www.stewsoft.net/ddoc.php).
Aim
Free download
Technology
We plan on using the Armageddon engine that I have been developing which will do physics and graphics.
Talent Needed
We need 3d modelers. All and any help would be appreciated.
You should be willing to dedicate some time. If you have ideas for the game we will welcome them. You will have access to edit the design document to add artwork or ideas. You should be able to create low or high poly 3d models and export them to the .x format (exporters are available for download on the internet). The models can be normal mapped, texture mapped, skinned and multi-material.
Compensation
This is a freeware game so there will probably be no monetary compensation. However if you are looking to expand your portfolio by helping in a cool game project you will get that. We do not take all rights on your work. Anything you let us use is still 100% yours, but by submitting it you agree that we may use it.
Talent We Have
Lead programmer - me
Lead Designer - rhasiirthearcher
Concept artists-
chobomaster
tham
djmarus
totorovianclub
Website
Stewsoft organization. Has the forums and previous work and other things.
http://www.stewsoft.net
Armageddon Engine site. Website for the engine we are using.
http://armageddon.stewsoft.net
Demon Heart page
http://www.stewsoft.net/dh.htm
Concept Art
Character and NPC classes:
minotaur (http://www.ieatramen.com/stewsoft/minotaur.jpg)
Sirshkaan (http://www.furaffinity.net/view/721383/)
Vras'kut'zani (http://www.jontiu.com/stewsoft/vraskutzani.png)
Elf (http://www.ieatramen.com/stewsoft/elffemale.png)
minotaur heads (http://www.ieatramen.com/stewsoft/cowheads.png)
Dwarves (http://i10.photobucket.com/albums/a110/chienyih/Dragon%20Heart/Dwarfconcepts02.jpg)
Creatures
Salamander (http://www.jontiu.com/stewsoft/salamander.png)
You can find more concept art on our website.
Contact
recruitment@stewsoft.net
Thats it. Email if you are interested. If you don't have a reply in a few days post here. Thanks to all who would like to help!
Our Goal
Our goal in making Demon Heart is to make an in depth RPG that is completely customizable and can be played in many different styles. We also aim to create an intense main quest line that will immerse the player and keep them on the edge of their seat.
What Kind of Game
This is an open ended RPG meaning that the player is not bound to one path. The player can create their character to their likings . They can be anything from a strong warrior to an intelligent mage. It is in the fantasy genre too but unlike many games it is set in bot a medieval and a future world.
How is it Unique?
Demon Heart is a completely real time first or third person game. It is fully engulfing in that you are not bound to one path. Things in the game happen whether you are there or not, people will change their attitudes toward you based on what you decide to do.
Where is it Set?
The game is set in a fantasy world. In the future version of the world it divided between barbaric creatures and friendly creatures/races. The friendly creatures have turned half of the world into a large metropolitan city where the barbaric creatures live in a giant forest. The past version of the world is full of scattered villages and forests.
The Story
You begin in the future as a freelance warrior who spends most of his/her time fighting border wars with the barbaric creatures. One day you hear of a large ancient building in enemy territories. Within you find a machine that will stop all conflict in the world without violence. You activate the machine...
The latest story overview can be found in the design document here (http://www.stewsoft.net/ddoc.php).
Aim
Free download
Technology
We plan on using the Armageddon engine that I have been developing which will do physics and graphics.
Talent Needed
We need 3d modelers. All and any help would be appreciated.
You should be willing to dedicate some time. If you have ideas for the game we will welcome them. You will have access to edit the design document to add artwork or ideas. You should be able to create low or high poly 3d models and export them to the .x format (exporters are available for download on the internet). The models can be normal mapped, texture mapped, skinned and multi-material.
Compensation
This is a freeware game so there will probably be no monetary compensation. However if you are looking to expand your portfolio by helping in a cool game project you will get that. We do not take all rights on your work. Anything you let us use is still 100% yours, but by submitting it you agree that we may use it.
Talent We Have
Lead programmer - me
Lead Designer - rhasiirthearcher
Concept artists-
chobomaster
tham
djmarus
totorovianclub
Website
Stewsoft organization. Has the forums and previous work and other things.
http://www.stewsoft.net
Armageddon Engine site. Website for the engine we are using.
http://armageddon.stewsoft.net
Demon Heart page
http://www.stewsoft.net/dh.htm
Concept Art
Character and NPC classes:
minotaur (http://www.ieatramen.com/stewsoft/minotaur.jpg)
Sirshkaan (http://www.furaffinity.net/view/721383/)
Vras'kut'zani (http://www.jontiu.com/stewsoft/vraskutzani.png)
Elf (http://www.ieatramen.com/stewsoft/elffemale.png)
minotaur heads (http://www.ieatramen.com/stewsoft/cowheads.png)
Dwarves (http://i10.photobucket.com/albums/a110/chienyih/Dragon%20Heart/Dwarfconcepts02.jpg)
Creatures
Salamander (http://www.jontiu.com/stewsoft/salamander.png)
You can find more concept art on our website.
Contact
recruitment@stewsoft.net
Thats it. Email if you are interested. If you don't have a reply in a few days post here. Thanks to all who would like to help!