View Full Version : Giant - Tribute to Keith Thompson
Innos
20-10-2007, 11:21 AM
Conceptart by Keith Thompson
http://fc03.deviantart.com/fs5/f/2004/364/b/c/giant.jpg
I do 3d version of that Sketch :D
http://img151.imageshack.us/img151/7314/giantob4.jpg
Shinix
20-10-2007, 01:55 PM
Looks like a pretty great start. Defiantly gonna be an amazing model when you finish it.
Freespace-3DT
20-10-2007, 06:49 PM
Cool, are you going to add all those accessories, like the cannon or the cows?
What software are you using?
Innos
21-10-2007, 07:36 AM
http://img80.imageshack.us/img80/8858/giantxb5.png
Yeah i want to do all of accessories... I think is absolutely awesome character...
I use only blender but i want do sculpt in Zbrush
.KaisoR
21-10-2007, 11:12 AM
I'm sure that I've seen a wip of this guy here on Threedy before.
It has been never completed though afaik.
So good luck, the progress looks very nice!
RockstarKate
21-10-2007, 02:34 PM
I love that concept :) Yes it has been tried here before, here's a link:
http://forums.3dtotal.com/showthread.php?t=49124&highlight=giant
But it looks like it never got textured. I'd love to see a textured version!
Good luck :)
Innos
21-10-2007, 02:58 PM
http://img236.imageshack.us/img236/1516/giantxg8.png
Freespace-3DT
21-10-2007, 03:06 PM
The muscles at the knees don't look right. You should check some reference.
The rest of the character is coming along great.
Innos
22-10-2007, 08:03 PM
http://img85.imageshack.us/img85/7747/giantyz7.png
mel_danes
23-10-2007, 03:42 PM
Oh hell yeah! I love this guys concept art. This particular piece is really characterful. Good luck.
e-moo
24-10-2007, 06:13 AM
really nice concept...and well executed..
i'd love to see the wrinkles in the skin.
no crits at the moment...
good luck!
Innos
24-10-2007, 07:22 PM
http://img218.imageshack.us/img218/4118/giantxw1.png
Freespace-3DT
27-10-2007, 10:18 PM
Nice work on the texture. Good to see such a nice flow of updates.
I've got two things to say.
1. Could you show me how you unwrapped him? ( the unwrap info, and some info if possible, I'm really interested in seeing other people's techniques )
2. I still think you can define his knees some more, like in Thompson's concept.
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